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  2. Input–output memory management unit - Wikipedia

    en.wikipedia.org/wiki/Input–output_memory...

    Like a traditional MMU, which translates CPU-visible virtual addresses to physical addresses, the IOMMU maps device-visible virtual addresses (also called device addresses or memory mapped I/O addresses in this context) to physical addresses. Some units also provide memory protection from faulty or malicious devices.

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA (Compute Unified Device Architecture) is a proprietary [2] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.

  4. OpenACC - Wikipedia

    en.wikipedia.org/wiki/OpenACC

    IPMACC [21] is an open source C compiler developed by University of Victoria that translates OpenACC to CUDA, OpenCL, and ISPC. Currently, only following directives are supported: data, kernels, loop, and cache. GCC support for OpenACC was slow in coming. [22]

  5. Nvidia CUDA Compiler - Wikipedia

    en.wikipedia.org/wiki/Nvidia_CUDA_Compiler

    CUDA code runs on both the central processing unit (CPU) and graphics processing unit (GPU). NVCC separates these two parts and sends host code (the part of code which will be run on the CPU) to a C compiler like GNU Compiler Collection (GCC) or Intel C++ Compiler (ICC) or Microsoft Visual C++ Compiler, and sends the device code (the part which will run on the GPU) to the GPU.

  6. ROCm - Wikipedia

    en.wikipedia.org/wiki/ROCm

    ROCm [3] is an Advanced Micro Devices (AMD) software stack for graphics processing unit (GPU) programming. ROCm spans several domains: general-purpose computing on graphics processing units (GPGPU), high performance computing (HPC), heterogeneous computing.

  7. Squish (Froglogic) - Wikipedia

    en.wikipedia.org/wiki/Squish_(Froglogic)

    Squish is a commercial cross-platform GUI and regression testing tool that can test applications based on a variety of graphical user interface (GUI) technologies (see list below). It is developed and maintained by Froglogic. [1] [2]

  8. Irregular Z-buffer - Wikipedia

    en.wikipedia.org/wiki/Irregular_Z-buffer

    The irregular Z-buffer is an algorithm designed to solve the visibility problem in real-time 3-d computer graphics. It is related to the classical Z-buffer in that it maintains a depth value for each image sample and uses these to determine which geometric elements of a scene are visible.

  9. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    The computations are offloaded to the GPUs through either the low-level or the high-level API introduced with CUDA. CUDA is only available for Nvidia's graphics products. Nvidia OptiX is part of Nvidia GameWorks. OptiX is a high-level, or "to-the-algorithm" API, meaning that it is designed to encapsulate the entire algorithm of which ray ...