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Codewars is an educational community for computer programming. On the platform, software developers train on programming challenges known as kata . These discrete programming exercises train a range of skills in a variety of programming languages, and are completed within an online integrated development environment .
Special awards exist for solving special combinations of problems. For instance, there is an award for solving fifty prime numbered problems. A special "Eulerians" level exists to track achievement based on the fastest fifty solvers of recent problems so that newer members can compete without solving older problems.
Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]
The iteration of such strategies over the course of solving a problem is the "problem-solving cycle". [ 30 ] Common steps in this cycle include recognizing the problem, defining it, developing a strategy to fix it, organizing knowledge and resources available, monitoring progress, and evaluating the effectiveness of the solution.
Problems that involve many governing factors, where most of them cannot be expressed numerically can be well suited for morphological analysis. The conventional approach is to break a complex system into parts, isolate the parts (dropping the 'trivial' elements) whose contributions are critical to the output and solve the simplified system for ...
A solved game is a game whose outcome (win, lose or draw) can be correctly predicted from any position, assuming that both players play perfectly.This concept is usually applied to abstract strategy games, and especially to games with full information and no element of chance; solving such a game may use combinatorial game theory or computer assistance.
The existence of a solution to a CSP can be viewed as a decision problem. This can be decided by finding a solution, or failing to find a solution after exhaustive search (stochastic algorithms typically never reach an exhaustive conclusion, while directed searches often do, on sufficiently small problems). In some cases the CSP might be known ...
An early literature review of problem structuring proposed grouping the texts reviewed into "four streams of thought" that describe some major differences between methods: [21] the checklist stream, which is step-by-step technical problem solving (not problem structuring as it came to be defined in PSMs, so this stream does not apply to PSMs),