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Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...
The game was met with mixed reception upon release, as GameRankings gave it a score of 52.12%, [4] while Metacritic gave it 46 out of 100. [5] Regardless, the game has developed a large, yet spread out fan base among car enthusiasts, and has come to be seen as a cult classic.
Its first installment, ShutokÅ Battle '94: Drift King, was released in 1994 for the Super Famicom, while the latest installment is Tokyo Xtreme Racer, that released in early access on PC on 23rd January 2025 which is Genki's first major platform racing game release in 18 years as the last major release was back in September 2007.
Project Torque, also known as Level-R outside North America and HEAT Online for the 2010 North American version, is a multiplayer online racing game (MMORG) with partially chargeable content, or micro-transactions, originally developed by Invictus Games. It features gameplay elements such as tuning and customization.
Tokyo Xtreme Racer 3 (known in Japan as Shutokou Battle 01) is a racing game for the PlayStation 2 and the follow-up to the 2001 game Tokyo Xtreme Racer: Zero. The game was also released in North America , but unlike the series' previous entries, was not published in Europe.
In 2012, GarageGames announced that both the Torque 2D Engine and Torque 3D Engine would be offered free as an open-source MIT license. [8] The source code was released on GitHub on September 20, 2012. [9] [10] Torque is primarily a video game development technology. Various versions of the engine have been used to develop more than 200 ...
In its 2015 review of the PC version, British automobile magazine Evo highlights Assetto Corsa's physics, writing that "some aspects that other games barely touch on, such as tyre deformation and accurate friction models, are impressively accurate", and concludes: "What Assetto Corsa neatly demonstrates is the variety available in the racing ...
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