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Visual Paradigm for UML: Visual Paradigm Int'l Ltd. Cross-platform (Java) 2002-06-20 2020-07-23 (v16.2) [20] No Commercial, Free Community Edition Java, C++ Windchill Modeler: PTC Windows 1997 2024 July (v10.1) No Commercial, Education C++ Name Creator Platform / OS First public release Latest stable release Open source Software license ...
The visual source inside PWCT is designed using the Goal Designer where the programmer can generate the steps tree through the interaction with the visual language components. Inside PWCT, the visual source is a collection of goals, each goal contains tree of steps and each step/node inside the steps tree may contain one or more of data entry ...
Code diagrams (level 4): provide additional details about the design of the architectural elements that can be mapped to code. The C4 model relies at this level on existing notations such as Unified Modelling Language (UML) , Entity Relation Diagrams (ERD) or diagrams generated by Integrated Development Environments (IDE) .
Includes glossary, data dictionary, and issue tracking. Supports use case diagrams, auto-generated flow diagrams, screen mock-ups, and free-form diagrams. clang-uml: Unknown Unknown Unknown Unknown No C++ PlantUML, Mermaid.js Generate PlantUML and Mermaild.js diagrams from existing C++ codebase. Dia: Partly No No No
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SysML's diagrams express system engineering concepts better due to the removal of UML's software-centric restrictions and adds two new diagram types, requirement and parametric diagrams. The former can be used for requirements engineering; the latter can be used for performance analysis and quantitative analysis. Consequent to these ...
An architectural model (in software) contains several diagrams representing static properties or dynamic (behavioral) properties of the software under design. [1] [2] [3] The diagrams represent different viewpoints of the system and the appropriate scope of analysis. The diagrams are created by using available standards in which the primary aim ...
Model–view–viewmodel (MVVM) is an architectural pattern in computer software that facilitates the separation of the development of a graphical user interface (GUI; the view)—be it via a markup language or GUI code—from the development of the business logic or back-end logic (the model) such that the view is not dependent upon any ...