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osu! Logo since May 2024 Original author(s) Dean Lewis "peppy" Herbert Developer(s) osu! development team Initial release September 16, 2007 ; 17 years ago (2007-09-16) Repository github.com osu Written in C# Middleware OpenTK Operating system Microsoft Windows macOS Linux (open beta) Android (open beta) iOS (open beta) Size osu! lazer 670 MB osu! stable 220MB Available in 37 languages List of ...
osu! 2007 2023 Rhythm game: MIT license: CC BY-NC 4.0: 2D: Open-source clone of several games, including Osu! Tatakae! Ouendan!, Taiko no Tatsujin and beatmania IIDX. On August 28, 2016, an Open-source re-write of the osu! client was announced (code named osu!lazer). It was released under the MIT License on GitHub, assets under CC BY-NC.
osu!, an indie game inspired by Osu! Tatakae! Ouendan, was released for personal computers in the same year the sequel was released. The main characters of Ouendan would also make minor appearances in Nintendo's crossover fighting series Super Smash Bros., appearing as stickers and trophies in Brawl and spirits in Ultimate.
A measurement reflecting how much of the game world is visible in a first-person perspective on the display screen, typically represented as an angle. May also refer to the general amount of the game world that is visible on the screen, typically in games where being able to see a lot at once is important, such as strategy games and platformers.
"WTF", a segment on sexual fetishes on G4TV's Attack of the Show; WTF, the former name of the British music television channel Now Rock; WTF!, a 2017 US horror film "W.T.F." , (Wrestling Takedown Federation), the 191st episode of South Park; WTF with Marc Maron, a podcast hosted by comedian Marc Maron
Editors use jargon for compact communication, especially when doing hundreds of similar laborious important edits, e.g. vandalism patrol. Jargon directly excludes people, even when used with the best of intentions.
The English title is a play on the slang "WTF", short for 'What The Fuck?', indicating distressing confusion. It was released in Japan on December 22, 2005, and in North America on September 26, 2006 by D3 Publisher. On October 2, 2008, it became available for download from the PlayStation Store.
Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built.