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  2. L.A. Noire - Wikipedia

    en.wikipedia.org/wiki/L.A._Noire

    L.A. Noire is an action-adventure neo-noir crime game. Played from a third-person perspective, the game is set in an open-world environment featuring Los Angeles in 1947. The player completes cases to progress through the story, fulfilling objectives in a generally linear order; as they roam the open world, the player can also complete optional street crimes—short, linear scenarios with set ...

  3. Team Bondi - Wikipedia

    en.wikipedia.org/wiki/Team_Bondi

    L.A. Noire was released by Rockstar Games, initially for PlayStation 3 and Xbox 360 in May 2011, to both commercial and critical success. Despite the positive reception, Team Bondi faced several allegations of poor working conditions by several former employees, causing controversy for the studio and leading Rockstar Games to part ways with ...

  4. Category:L.A. Noire - Wikipedia

    en.wikipedia.org/wiki/Category:L.A._Noire

    This category includes articles of a video game developed by Team Bondi and published by Rockstar Games, L.A. Noire. Subcategories This category has only the following subcategory.

  5. List of PlayStation 3 games (A–C) - Wikipedia

    en.wikipedia.org/wiki/List_of_PlayStation_3_games...

    Title Developer(s) Release date Options Ref. JP PAL NA; #killallzombies: Beatshapers: Unreleased: March 17, 2017: March 7, 2017 D &: Sora no Mukō de Saki Masuyō ni

  6. Music of L.A. Noire - Wikipedia

    en.wikipedia.org/wiki/Music_of_L.A._Noire

    The soundtrack album for L.A. Noire was released in May 2011. A second soundtrack, entitled L.A. Noire Remixed EP, was released on the same day, consisting of six jazz classics remixed by contemporary DJs. Critical reception to the soundtracks was positive, as reviewers felt that the music connected appropriately with the gameplay and time period.

  7. True Crime: Streets of LA - Wikipedia

    en.wikipedia.org/wiki/True_Crime:_Streets_of_LA

    True Crime: Streets of LA is a 2003 open world action-adventure video game developed by Luxoflux and published by Activision for GameCube, PlayStation 2 and Xbox in November 2003, for Microsoft Windows in May 2004, and by Aspyr for Mac OS X in March 2005. A mobile phone adaptation was released in November 2004. [8]

  8. images.huffingtonpost.com

    images.huffingtonpost.com/2009-08-20...

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  9. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...