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  2. Eye chart - Wikipedia

    en.wikipedia.org/wiki/Eye_chart

    An example of the Landolt C eye chart (also known as the Japanese eye chart.). Numerous types of eye charts exist and are used in various situations. For example, the Snellen chart is designed for use at 6 meters or 20 feet, and is thus appropriate for testing distance vision, while the ETDRS chart is designed for use at 4 meters. [16]

  3. Idiotest - Wikipedia

    en.wikipedia.org/wiki/Idiotest

    Idiotest. Idiotest (a portmanteau of "idiot" and "test" and stylized with the second letter i inverted) is an American television game show broadcast by Game Show Network (GSN). Hosted by Ben Gleib, the series features contestants in teams of two competing to answer brain teaser and puzzle questions. The winning team advances to a bonus round ...

  4. Snellen chart - Wikipedia

    en.wikipedia.org/wiki/Snellen_chart

    Snellen chart. Purpose. Snellen chart is used to estimate visual acuity (last three rows are 20/15, 20/13 and 20/10) A Snellen chart is an eye chart that can be used to measure visual acuity. Snellen charts are named after the Dutch ophthalmologist Herman Snellen who developed the chart in 1862 as a measurement tool for the acuity formula ...

  5. List of Eyeshield 21 episodes - Wikipedia

    en.wikipedia.org/wiki/List_of_Eyeshield_21_episodes

    List of. Eyeshield 21. episodes. The cover of the first DVD compilation released by Bandai Visual on 22 July 2005 in Japan. The anime series Eyeshield 21 is based on the manga series of the same name written by Riichiro Inagaki and illustrated by Yusuke Murata. The series is directed by Masayoshi Nishida and produced by TV Tokyo, NAS and Gallop ...

  6. Color vision - Wikipedia

    en.wikipedia.org/wiki/Color_vision

    Color vision. Color vision, a feature of visual perception, is an ability to perceive differences between light composed of different frequencies independently of light intensity. Color perception is a part of the larger visual system and is mediated by a complex process between neurons that begins with differential stimulation of different ...

  7. PlayStation Eye - Wikipedia

    en.wikipedia.org/wiki/PlayStation_Eye

    The PlayStation Eye (trademarked PLAYSTATION Eye) is a digital camera device, similar to a webcam, for the PlayStation 3. The technology uses computer vision and gesture recognition to process images taken by the camera. This allows players to interact with games using motion and color detection as well as sound through its built-in microphone ...

  8. Visual acuity - Wikipedia

    en.wikipedia.org/wiki/Visual_acuity

    Eye examination for visual acuity. Visual acuity is a measure of the spatial resolution of the visual processing system. VA, as it is sometimes referred to by optical professionals, is tested by requiring the person whose vision is being tested to identify so-called optotypes – stylized letters, Landolt rings, pediatric symbols, symbols for the illiterate, standardized Cyrillic letters in ...

  9. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    The top and bottom images produce a dent or projection depending on whether viewed with cross- () or wall- () eyed vergence. An autostereogram is a two-dimensional (2D) image that can create the optical illusion of a three-dimensional (3D) scene. Autostereograms use only one image to accomplish the effect while normal stereograms require two.