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  2. Three utilities problem - Wikipedia

    en.wikipedia.org/wiki/Three_utilities_problem

    A torus allows up to 4 utilities and 4 houses K 3 , 3 {\displaystyle K_{3,3}} is a toroidal graph , which means that it can be embedded without crossings on a torus , a surface of genus one. [ 19 ] These embeddings solve versions of the puzzle in which the houses and companies are drawn on a coffee mug or other such surface instead of a flat ...

  3. Tower of Hanoi - Wikipedia

    en.wikipedia.org/wiki/Tower_of_Hanoi

    The Tower of Hanoi (also called The problem of Benares Temple [1], Tower of Brahma or Lucas' Tower [2], and sometimes pluralized as Towers, or simply pyramid puzzle [3]) is a mathematical game or puzzle consisting of three rods and a number of disks of various diameters, which can slide onto any rod.

  4. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Pólya mentions that there are many reasonable ways to solve problems. [3] The skill at choosing an appropriate strategy is best learned by solving many problems. You will find choosing a strategy increasingly easy. A partial list of strategies is included: Guess and check [9] Make an orderly list [10] Eliminate possibilities [11] Use symmetry [12]

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    If the car is behind door 1, the host can open either door 2 or door 3, so the probability that the car is behind door 1 and the host opens door 3 is ⁠ 1 / 3 ⁠ × ⁠ 1 / 2 ⁠ = ⁠ 1 / 6 ⁠. If the car is behind door 2 – with the player having picked door 1 – the host must open door 3, such the probability that the car is behind door ...

  6. Geometric progression - Wikipedia

    en.wikipedia.org/wiki/Geometric_progression

    The first block is a unit block and the dashed line represents the infinite sum of the sequence, a number that it will forever approach but never touch: 2, 3/2, and 4/3 respectively. A geometric progression , also known as a geometric sequence , is a mathematical sequence of non-zero numbers where each term after the first is found by ...

  7. Equation solving - Wikipedia

    en.wikipedia.org/wiki/Equation_solving

    Solving an equation symbolically means that expressions can be used for representing the solutions. For example, the equation x + y = 2x – 1 is solved for the unknown x by the expression x = y + 1, because substituting y + 1 for x in the equation results in (y + 1) + y = 2(y + 1) – 1, a true statement.

  8. Elementary algebra - Wikipedia

    en.wikipedia.org/wiki/Elementary_algebra

    The graph of the logarithm to base 2 crosses the x axis (horizontal axis) at 1 and passes through the points with coordinates (2, 1), (4, 2), and (8, 3). For example, log 2 (8) = 3, because 2 3 = 8. The graph gets arbitrarily close to the y axis, but does not meet or intersect it.

  9. Multiple-scale analysis - Wikipedia

    en.wikipedia.org/wiki/Multiple-scale_analysis

    Higher-order solutions – using the method of multiple scales – require the introduction of additional slow scales, i.e., t 2 = ε 2 t, t 3 = ε 3 t, etc. However, this introduces possible ambiguities in the perturbation series solution, which require a careful treatment (see Kevorkian & Cole 1996 ; Bender & Orszag 1999 ).