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Super Sonico (Japanese: すーぱーそに子, Hepburn: Sūpā Soniko) is a fictional character created by Tsuji Santa for the Japanese computer and video game software company Nitroplus, first appearing as a mascot for a Nitroplus-sponsored music festival in 2006.
Sonic in his "Super Sonic" form. Art by Yuji Uekawa. Sonic's first shown appearance in a video game was in the 1990 arcade racing game Rad Mobile, as a decorative ornament hanging from a rearview mirror. [35] This was followed by an unlicensed appearance in The Adventures of Quik & Silva as a villain.
This page was last edited on 26 March 2024, at 03:24 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may ...
Sonic the Hedgehog [a] [1] is a blue anthropomorphic hedgehog and the main protagonist of the series. Developed as a replacement for their existing Alex Kidd mascot, as well as Sega's response to Mario, his first appearance was in the arcade game Rad Mobile as a cameo, before making his official debut in Sonic the Hedgehog (1991).
It's like playing the game, but in anime form. After the U.S. Sonic cartoon has been canceled, this anime is definitely a good choice." [8] Henry Gilbert of GamesRadar approved of the concept of a colorful, fast-paced anime adaptation of Sonic, noting the fights between Sonic and his evil counterpart, Metal Sonic, as "cool." This is ...
Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru Miyamoto. The music was composed by Masato Nakamura, bassist of the J-pop band Dreams Come True. Sonic the Hedgehog received positive reviews for its visuals, audio and gameplay and is widely considered one of the greatest video games.
If you’re stuck on today’s Wordle answer, we’re here to help—but beware of spoilers for Wordle 1301 ahead. Let's start with a few hints.
Sonic Adventure, the first major 3D Sonic game, was released for the Dreamcast in 1998. With its Sonic Jam experiments, Sonic Team began developing a 3D Sonic platformer for the Saturn. The project stemmed from a proposal by Iizuka to develop a Sonic role-playing video game (RPG) with an emphasis on storytelling.