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  2. Quick time event - Wikipedia

    en.wikipedia.org/wiki/Quick_time_event

    A hypothetical example of a quick time event in a video game. Pressing the X button can stop Wikipe-tan from missing the football.. In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt.

  3. Scripted sequence - Wikipedia

    en.wikipedia.org/wiki/Scripted_sequence

    A timer, a checkpoint or the progress of the game could activate a scripted sequence. For players that speedrun video games, skipping these scripted sequences that would otherwise slow down their completion time requires skill, and being able to manipulate the game's hit boxes so that the game does not trigger a sequence is necessary for fast ...

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

  5. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  7. Foxhole (video game) - Wikipedia

    en.wikipedia.org/wiki/Foxhole_(video_game)

    Foxhole is a cooperative sandbox massively-multiplayer action-strategy video game developed and published by Canadian video game company Siege Camp, who are based in Toronto, Ontario. The game uses Unreal Engine 4, utilizing an axonometric projection perspective, much like that of a conventional real-time strategy video game with a top-down view.

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  9. Phasmophobia (video game) - Wikipedia

    en.wikipedia.org/wiki/Phasmophobia_(video_game)

    Upon starting the game for the first time, players will be presented with a set of rudimentary starter equipment consisting of eight Tier I items: an old radio, a notepad, a laser pen, an electromagnetic field detector, an old camcorder, a mercury thermometer, a UV glowstick, and a retro metallic flashlight, with more of these available to buy ...