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  2. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    Simultaneous transitions in multiple finite-state machines can be shown in what is effectively an n-dimensional state-transition table in which pairs of rows map (sets of) current states to next states. [1] This is an alternative to representing communication between separate, interdependent finite-state machines.

  3. File:Finite state machine example with comments.svg

    en.wikipedia.org/wiki/File:Finite_state_machine...

    This diagram was created with a text editor. ... Finite state machine example with comments in hi.svg: 07:23, 12 April 2021: 420 × 560 (4 KB) Polluks: Typo:

  4. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    State diagram for a turnstile A turnstile. An example of a simple mechanism that can be modeled by a state machine is a turnstile. [4] [5] A turnstile, used to control access to subways and amusement park rides, is a gate with three rotating arms at waist height, one across the entryway.

  5. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel, enabling the representation of hierarchy, parallelism and history within a state chart.

  6. Mealy machine - Wikipedia

    en.wikipedia.org/wiki/Mealy_machine

    The state diagram for a Mealy machine associates an output value with each transition edge, in contrast to the state diagram for a Moore machine, which associates an output value with each state. When the input and output alphabet are both Σ , one can also associate to a Mealy automata a Helix directed graph [ clarification needed ] ( S × Σ ...

  7. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Finite-state machine-based programming is generally the same, but, formally speaking, does not cover all possible variants, as FSM stands for finite-state machine, and automata-based programming does not necessarily employ FSMs in the strict sense. The following properties are key indicators for automata-based programming:

  8. UML state machine - Wikipedia

    en.wikipedia.org/wiki/UML_state_machine

    The state diagram from Figure 2 is an example of an extended state machine, in which the complete condition of the system (called the extended state) is the combination of a qualitative aspect—the state variable—and the quantitative aspects—the extended state variables. The obvious advantage of extended state machines is flexibility.

  9. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A state diagram for a door that can only be opened and closed. A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction.