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In software development, an object is an entity that has state, behavior, and identity. [1]: 78 An object can model some part of reality or can be an invention of the design process whose collaborations with other such objects serve as the mechanisms that provide some higher-level behavior. Put another way, an object represents an individual ...
The object-oriented Simula programming language was used mainly by researchers involved with physical modelling, such as models to study and improve the movement of ships and their content through cargo ports. [10] Simula is generally accepted as being the first language with the primary features and framework of an object-oriented language. [11]
Objective-C is a high-level general-purpose, object-oriented programming language that adds Smalltalk-style message passing (messaging) to the C [3] programming language. . Originally developed by Brad Cox and Tom Love in the early 1980s, it was selected by NeXT for its NeXTSTEP operatin
Abstractions can prove useful when dealing with computer programs, because non-trivial properties of computer programs are essentially undecidable (see Rice's theorem). As a consequence, automatic methods for deriving information on the behavior of computer programs either have to drop termination (on some occasions, they may fail, crash or ...
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. [ 1 ] [ 2 ] It involves designing and implementing algorithms , step-by-step specifications of procedures, by writing code in one or more programming languages .
Application software is any computer program that is intended for end-user use – not operating, administering or programming the computer. An application ( app , application program , software application ) is any program that can be categorized as application software.
Symbolic programming is a paradigm that describes programs able to manipulate formulas and program components as data. [4] Programs can thus effectively modify themselves, and appear to "learn", making them suited for applications such as artificial intelligence, expert systems, natural-language processing and computer games.
Programming involves activities such as analysis, developing understanding, generating algorithms, verification of requirements of algorithms including their correctness and resources consumption, and implementation (commonly referred to as coding [1] [2]) of algorithms in a target programming language.