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Fighting Fantasy is a series of single-player fantasy roleplay gamebooks created by Steve Jackson and Ian Livingstone.The first volume in the series was published by Puffin in 1982, with the rights to the franchise eventually being purchased by Wizard Books in 2002.
"Fighting Fantasy gamebooks empower the reader, who felt the anxiety or joy of being fantasy heroes themselves – they lived or died by their decisions. And if at first you don’t succeed, try and try again," said Ian Livingstone of the format. [2] The typical Fighting Fantasy gamebook tasks players with completing a quest. A successful play ...
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Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file
The Warlock of Firetop Mountain spawned 58 more Fighting Fantasy books in the original series, a support magazine, a board game, an ambitious spinoff series, several computer games, two traditional roleplaying games, and a series of fantasy novels. Then there was the legion of imitators, another sure sign of success.
The four gamebooks were converted into a RPG adventure book by Graham Bottley, for the Advanced Fighting Fantasy system. The book was titled Crown of Kings:The Sorcery! Campaign, and was published in 2012 by Arion Games. The book was credited to Jackson and Bottley. The book also reprinted Blanche's illustrations. [5]
Titan: The Fighting Fantasy World is a book in the Fighting Fantasy series of children's role-playing gamebooks, first published by Puffin Books in 1986. Although credited to Steve Jackson and Ian Livingstone, it was actually written by Marc Gascoigne (credited as editor), [1] although mostly based on locations, characters and events already described in other books in the series (including ...
The Citadel of Chaos is a fantasy scenario in which the player takes the role of an adventurer magician hero who must navigate the hazardous castle of the evil wizard Balthus Dire. [1] To confront Dire, the player must avoid monsters and collect several artefacts that will allow passage past guardians to the villain's inner sanctum.