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Reduced Latency DRAM (RLDRAM) is a type of specialty dynamic random-access memory (DRAM) with a SRAM-like interface originally developed by Infineon Technologies.It is a high-bandwidth, semi-commodity, moderately low-latency (relative to contemporaneous SRAMs) memory targeted at embedded applications (such as computer networking equipment) requiring memories that have moderate costs and low ...
ARINC 818 (Avionics Digital Video Bus) is a point-to-point, 8b/10b-encoded (or 64B/66B for higher speeds) serial protocol for transmission of video, audio, and data. The protocol is packetized but is video-centric and very flexible, supporting an array of complex video functions including the multiplexing of multiple video streams on a single link or the transmission of a single stream over a ...
The key difference between DDR2 and DDR SDRAM is the increase in prefetch length. In DDR SDRAM, the prefetch length was two bits for every bit in a word; whereas it is four bits in DDR2 SDRAM. During an access, four bits were read or written to or from a four-bit-deep prefetch queue.
UPI is a low-latency coherent interconnect for scalable multiprocessor systems with a shared address space. It uses a directory-based home snoop coherency protocol with a transfer speed of up to 10.4 GT/s. Supporting processors typically have two or three UPI links.
InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency.It is used for data interconnect both among and within computers.
Network-intensive applications like networked storage or cluster computing need a network infrastructure with a high bandwidth and low latency. The advantages of RDMA over other network application programming interfaces such as Berkeley sockets are lower latency, lower CPU load and higher bandwidth. [ 6 ]
Graphics Double Data Rate 7 Synchronous Dynamic Random-Access Memory (GDDR7 SDRAM) is a type of synchronous graphics random-access memory (SGRAM) specified by the JEDEC Semiconductor Memory Standard, with a high bandwidth, "double data rate" interface, designed for use in graphics cards, game consoles, and high-performance computing.
High Bandwidth Memory (HBM) is a computer memory interface for 3D-stacked synchronous dynamic random-access memory (SDRAM) initially from Samsung, AMD and SK Hynix.It is used in conjunction with high-performance graphics accelerators, network devices, high-performance datacenter AI ASICs, as on-package cache in CPUs [1] and on-package RAM in upcoming CPUs, and FPGAs and in some supercomputers ...