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  2. Menu (computing) - Wikipedia

    en.wikipedia.org/wiki/Menu_(computing)

    A context menu is a menu in which the choices presented to the operator are automatically modified according to the current context in which the operator is working. A common use of menus is to provide convenient access to various operations such as saving or opening a file , quitting a program , or manipulating data.

  3. Software architecture - Wikipedia

    en.wikipedia.org/wiki/Software_architecture

    The comparison between software design and (civil) architecture was first drawn in the late 1960s, [23] but the term "software architecture" did not see widespread usage until the 1990s. [24] The field of computer science had encountered problems associated with complexity since its formation. [ 25 ]

  4. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code .

  5. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.

  6. Software design - Wikipedia

    en.wikipedia.org/wiki/Software_design

    Software design usually is directed by goals for the resulting system and involves problem-solving and planning – including both high-level software architecture and low-level component and algorithm design. In terms of the waterfall development process, software design is the activity of following requirements specification and before coding ...

  7. Facade pattern - Wikipedia

    en.wikipedia.org/wiki/Facade_pattern

    The facade pattern (also spelled façade) is a software design pattern commonly used in object-oriented programming.Analogous to a façade in architecture, it is an object that serves as a front-facing interface masking more complex underlying or structural code.

  8. Node graph architecture - Wikipedia

    en.wikipedia.org/wiki/Node_graph_architecture

    Node graph architecture is a software design structured around the notion of a node graph. Both the source code and the user interface are designed around the editing and composition (or linking) of atomic functional units.

  9. Software architectural model - Wikipedia

    en.wikipedia.org/wiki/Software_Architectural_Model

    Architectural Model contains a definition of an architectural model from the University of Ottawa's Object Oriented Software Engineering database. Architectural Tradeoff Analysis Method (ATAM) is a method by which architecture can be evaluated for suitability and fit to requirements.