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  2. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The monitor keeps displaying the currently received image until a new frame is presented to the video card's frame buffer then transmission of the new image starts immediately. This simple mechanism provides low monitor latency and a smooth, virtually stutter-free viewing experience, with reduced implementation complexity for the timing ...

  3. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    That can be caused by non-matching refresh rates, and the tear line then moves as the phase difference changes (with speed proportional to the difference of frame rates). It can also occur simply from a lack of synchronization between two equal frame rates, and the tear line is then at a fixed location that corresponds to the phase difference.

  4. Horizontal blanking interval - Wikipedia

    en.wikipedia.org/wiki/Horizontal_blanking_interval

    One example of this is in the game Castlevania: Rondo of Blood, which was written for the PC Engine CD-ROM which does not support multiple background layers. The Super Nintendo Entertainment System 's Mode 7 uses the horizontal blanking interval to vary the scaling and rotation, per scan line, of one background layer to make the background ...

  5. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown ().

  6. The best G-Sync compatible FreeSync monitors 2022 - AOL

    www.aol.com/news/best-g-sync-compatible-freesync...

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  7. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Vector displays, for instance, do not trace the entire screen, only the actual lines comprising the displayed image, so refresh speed may differ by the size and complexity of the image data. [2] For computer programs or telemetry , the term is sometimes applied to how frequently a datum is updated with a new external value from another source ...

  8. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  9. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Lacking a measurement device, measurement can be performed using a test display (the display being measured), a control display (usually a CRT) that would ideally have negligible display lag, a computer capable of mirroring an output to the two displays, stopwatch software, and a high-speed camera pointed at the two displays running the ...