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  2. Famicom 3D System - Wikipedia

    en.wikipedia.org/wiki/Famicom_3D_System

    Compatible games would play in conventional 2D until a "3D mode" was activated via a button press or combination, which allowed them to display a stereoscopic image in a similar manner to the SegaScope 3-D glasses for Sega's Master System. [8] [9] The 3D System was a commercial failure and, as a result, was never released outside Japan. [3]

  3. Nvidia 3D Vision - Wikipedia

    en.wikipedia.org/wiki/Nvidia_3D_Vision

    Nvidia 3D Vision (previously GeForce 3D Vision) is a discontinued stereoscopic gaming kit from Nvidia which consists of LC shutter glasses and driver software which enables stereoscopic vision for any Direct3D game, with various degrees of compatibility. There have been many examples of shutter glasses.

  4. Autostereoscopy - Wikipedia

    en.wikipedia.org/wiki/Autostereoscopy

    Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". There are two broad approaches currently used to accommodate motion parallax and wider viewing angles: eye-tracking, and multiple views so that the display does not need to sense where the viewer's eyes are located. [ 1 ]

  5. List of stereoscopic video games - Wikipedia

    en.wikipedia.org/wiki/List_of_stereoscopic_video...

    This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D , DDD TriDef, Nvidia 3D Vision , 3DGM, and more.

  6. Meta's Ray-Ban glasses are about to get a lot smarter - AOL

    www.aol.com/finance/metas-ray-ban-meta-glasses...

    In addition to updates for the Ray-Ban Meta Glasses, the company also announced its first AI vision models. The new open-source models, called Llama 3.2 11B and 90B, are designed to be able to ...

  7. Active shutter 3D system - Wikipedia

    en.wikipedia.org/wiki/Active_shutter_3D_system

    A pair of CrystalEyes shutter glasses Functional principle of active shutter 3D systems. An active shutter 3D system (a.k.a. alternate frame sequencing, alternate image, AI, alternating field, field sequential or eclipse method) is a technique for displaying stereoscopic 3D images.

  8. List of Nvidia 3D Vision Ready games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_3D_Vision...

    To play the following in 3D, as well as convert over 650 existing games, [6] requires Nvidia 3D Vision Glasses with a 120 Hz monitor, or red and cyan glasses with slower monitors, Windows Vista or later, enough system memory (2GB recommended), a compatible CPU (Intel Core 2 Duo or AMD Athlon X2 or higher) and a compatible Nvidia video card ...

  9. RealD 3D - Wikipedia

    en.wikipedia.org/wiki/RealD_3D

    The high-resolution, digital cinema grade video projector alternately projects right-eye frames and left-eye frames, switching between them 144 times per second. [3] The projector is either a Texas Instruments Digital Light Processing device or Sony's reflective LCOS (liquid crystal on silicon).