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  2. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  3. Comparison of JavaScript-based web frameworks - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    JavaScript-based web application frameworks, such as React and Vue, provide extensive capabilities but come with associated trade-offs. These frameworks often extend or enhance features available through native web technologies, such as routing, component-based development, and state management.

  4. Bootstrap (front-end framework) - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_(front-end...

    Bootstrap is an HTML, CSS and JS library that focuses on simplifying the development of informative web pages (as opposed to web applications). The primary purpose of adding it to a web project is to apply Bootstrap's choices of color, size, font and layout to that project.

  5. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    React (also known as React.js or ReactJS) is a free and open-source front-end JavaScript library [5] [6] that aims to make building user interfaces based on components more "seamless". [5] It is maintained by Meta (formerly Facebook) and a community of individual developers and companies.

  6. Class hierarchy - Wikipedia

    en.wikipedia.org/wiki/Class_hierarchy

    In general, the further down in the hierarchy a class appears, the more specialized its behavior. When a message is sent to an object, it is passed up the inheritance tree starting from the class of the receiving object until a definition is found for the method. This process is called upcasting.

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Unique OOP languages: These languages have OOP features like classes and inheritance but use them in their own way. Examples: Oberon, BETA. Object-based languages: These support some OOP ideas but avoid traditional class-based inheritance in favor of direct manipulation of objects. Examples: JavaScript, Lua, Modula-2, CLU, Go.

  8. Liskov substitution principle - Wikipedia

    en.wikipedia.org/wiki/Liskov_substitution_principle

    Liskov substitution principle imposes some standard requirements on signatures that have been adopted in newer object-oriented programming languages (usually at the level of classes rather than types; see nominal vs. structural subtyping for the distinction): Contravariance of method parameter types in the subtype.

  9. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Unity's layout has tables each with columns of components. In this system an entity type is based on the components it holds. For every entity type there is a table (called an archetype) holding columns of components that match the components used in the entity. To access a particular entity one must find the correct archetype (table) and index ...