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In medicine, Imaging Lung Sound Behavior with Vibration Response Imaging (VRI) is a novelty computer-based technology that takes the concept of the stethoscope to a more progressive level. Since the invention of the stethoscope by René-Théophile-Hyacinthe Laennec France in 1816 , physicians have been utilizing lung sounds to diagnose various ...
Video remote interpreting (VRI) is a videotelecommunication service that uses devices such as web cameras or videophones to provide sign language or spoken language interpreting services. This is done through a remote or offsite interpreter, in order to communicate with persons with whom there is a communication barrier .
LabWindows/CVI (CVI is short for C for Virtual Instrumentation) is an ANSI C programming environment for test and measurement developed by National Instruments.The program was originally released as LabWindows for DOS in 1987, but was soon revisioned (and renamed) for the Microsoft Windows platform.
VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR ...
A video relay service (VRS), also sometimes known as a video interpreting service (VIS), is a video telecommunication service that allows deaf, hard-of-hearing, and speech-impaired (D-HOH-SI) individuals to communicate over video telephones and similar technologies with hearing people in real-time, via a sign language interpreter.
Pidgin (formerly named Gaim) is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols (from AIM to Discord), thus avoiding the hassle of ...
The International Data Corporation expected spending to increase for augmented reality (AR) and virtual reality, forecasting a compound annual growth rate of 198% from 2015 to 2020. Revenues were expected to rise to $143.3 billion in 2020. [16] [56] Global spending on digital advertisements was forecasted to increase to $335.5 billion by 2020.
Its flagship device, Microsoft HoloLens, was announced at the "Windows 10: The Next Chapter" press event on January 21, 2015. [2] The HoloLens provides an augmented reality experience where a live presentation of physical real-world elements is incorporated with that of virtual elements (referred to as "holograms" [a] by Microsoft) [3] [4] [5] such that they are perceived to exist together in ...