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  2. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  3. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  4. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Later, the ability to show all of the steps explaining the calculation were added. [6] The company's emphasis gradually drifted towards focusing on providing step-by-step solutions for mathematical problems at the secondary and post-secondary levels. Symbolab relies on machine learning algorithms for both the search and solution aspects of the ...

  5. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    This is, at times, also expressed as the set of all points C on the line determined by A and B such that A is not between B and C. [13] A point D, on the line determined by A and B but not in the ray with initial point A determined by B, will determine another ray with initial point A. With respect to the AB ray, the AD ray is called the ...

  6. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    : distance from the origin of the line u {\displaystyle \mathbf {u} } : direction of line (a non-zero vector) Searching for points that are on the line and on the sphere means combining the equations and solving for d {\displaystyle d} , involving the dot product of vectors:

  7. Distance from a point to a line - Wikipedia

    en.wikipedia.org/.../Distance_from_a_point_to_a_line

    The line with equation ax + by + c = 0 has slope -a/b, so any line perpendicular to it will have slope b/a (the negative reciprocal). Let (m, n) be the point of intersection of the line ax + by + c = 0 and the line perpendicular to it which passes through the point (x 0, y 0). The line through these two points is perpendicular to the original ...

  8. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Lineline_intersection

    In Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics , motion planning , and collision detection .

  9. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    one solves the line equation for x or y and substitutes it into the equation of the circle and gets for the solution (using the formula of a quadratic equation) (,), (,) with x 1 / 2 = a c ± b r 2 ( a 2 + b 2 ) − c 2 a 2 + b 2 , {\displaystyle x_{1/2}={\frac {ac\pm b{\sqrt {r^{2}(a^{2}+b^{2})-c^{2}}}}{a^{2}+b^{2}}}\ ,}

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