enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Composition over inheritance - Wikipedia

    en.wikipedia.org/wiki/Composition_over_inheritance

    Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2]

  3. Bootstrap (front-end framework) - Wikipedia

    en.wikipedia.org/wiki/Bootstrap_(front-end...

    Bootstrap 3 features new plugin system with namespaced events. Bootstrap 3 dropped Internet Explorer 7 and Firefox 3.6 support, but there is an optional polyfill for these browsers. [13] Bootstrap 3 was also the first version released under the twbs organization on GitHub instead of the Twitter one. [14]

  4. Comparison of JavaScript-based web frameworks - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_JavaScript...

    JavaScript-based web application frameworks, such as React and Vue, provide extensive capabilities but come with associated trade-offs. These frameworks often extend or enhance features available through native web technologies, such as routing, component-based development, and state management.

  5. Delegation pattern - Wikipedia

    en.wikipedia.org/wiki/Delegation_pattern

    In software engineering, the delegation pattern is an object-oriented design pattern that allows object composition to achieve the same code reuse as inheritance. In delegation, an object handles a request by delegating to a second object (the delegate). The delegate is a helper object, but with the original context.

  6. Entity component system - Wikipedia

    en.wikipedia.org/wiki/Entity_component_system

    Unity's layout has tables each with columns of components. In this system an entity type is based on the components it holds. For every entity type there is a table (called an archetype) holding columns of components that match the components used in the entity. To access a particular entity one must find the correct archetype (table) and index ...

  7. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  8. Composite pattern - Wikipedia

    en.wikipedia.org/wiki/Composite_pattern

    The Composite [2] design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  9. Class diagram - Wikipedia

    en.wikipedia.org/wiki/Class_diagram

    The composite aggregation (colloquially called composition) relationship is a stronger form of aggregation where the aggregate controls the lifecycle of the elements it aggregates. The graphical representation is a filled diamond shape on the containing class end of the line that connect contained class(es) to the containing class.