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Ironsword: Wizards & Warriors II is a platforming video game in which the player controls the renowned warrior Kuros as he explores the land of Sindarin to defeat the evil wizard Malkil. This time, Malkil has taken the form of the four "Elementals", based on the classical Greek elements – Earth, Wind, Fire, and Water – to stop Kuros in his ...
Wizards & Warriors pits the hero Kuros, the "Knight Warrior of the Books of Excalibur", [7] against the main antagonist, the evil wizard Malkil. He was considered one of the greatest wizards in the land, such that Merlin was one of his students. However, the aging Malkil has gone mad, using his magic for evil, and has captured the princess as ...
Luthien Bedwyr, leader of the peasant armies, refuses to admit certain defeat even though the situation appears hopeless. He faces the wizard-king Greensparrow. The Crimson Shadow will aid the young warrior, but even this unquenchable force of magic may falter against Greensparrow's ultimate weapon. [2]
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Sometime after King Grayskull's death, a Viking-like warrior from the north named Vikor was chosen by the Goddess of Castle Grayskull to help protect the Sword of He as Eternia awaits a true heir to be born. Some of his known heroics involved fighting the remaining Snake Men and defending the Valley of Gnarl from the Fighting Foe Men.
Wizards & Warriors III: Kuros – Visions of Power is a platforming and adventure video game for the Nintendo Entertainment System (NES). It was developed by UK-based company Zippo Games for Rare; it was published by Acclaim Entertainment and released in North America in March 1992 and in Europe on January 21, 1993.
[15] Doug Trueman of NextGen wrote, "What might have been a decent RPG a couple of years ago can't compete today with the likes of Diablo II and Icewind Dale." [18] Brian Wright of GamePro wrote, "RPG fans looking for a change of pace from Baldur's Gate II and who are willing to overlook a few flaws may want to give Wizards & Warriors a chance ...
Wizard Kings is a block wargame based on a generic fantasy world setting. Modular, geomorphic maps are placed next to each other (four come with the basic game, up to sixteen total are available) to create an array of battlefields.