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  2. Butterfree - Wikipedia

    en.wikipedia.org/wiki/Butterfree

    Butterfree is a species of fictional creatures called Pokémon created for the Pokémon media franchise. Developed by Game Freak and published by Nintendo, the Japanese franchise began in 1996 with the video games Pokémon Red and Green for the Game Boy, which were later released in North America as Pokémon Red and Blue in 1998. [1]

  3. List of Pokémon video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Pokémon_video_games

    Pokémon Dream Radar (ポケモン ARサーチャー Pokemon AR Sāchā, literally meaning: "Pokémon Augmented Reality Searcher") is the second downloadable game in the series and it featured Augmented Reality view to capture Pokémon, collecting Dream Orbs and Items in the Interdream Zone.

  4. Pokémon Essentials - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Essentials

    Pokémon Essentials was a development tool for Pokémon fangames developed by Maruno and released in 2007, functioning as a free add-on for RPG Maker XP. It was notably used to create a number of Pokémon fangames before being taken offline alongside its Fandom wiki in 2018 following a copyright infringement claim by Nintendo. Its shutdown was ...

  5. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  6. Aseprite - Wikipedia

    en.wikipedia.org/wiki/Aseprite

    Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.

  7. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    RotSprite is a scaling and rotation algorithm for sprites developed by Xenowhirl. It produces far fewer artifacts than nearest-neighbor rotation algorithms, and like EPX, it does not introduce new colors into the image (unlike most interpolation systems). [21]

  8. HAL Laboratory - Wikipedia

    en.wikipedia.org/wiki/HAL_Laboratory

    HAL Laboratory, Inc., [b] formerly shortened as HALKEN, is a Japanese video game developer founded on February 21, 1980, in Chiyoda, Tokyo by Mitsuhiro Ikeda. The company started out developing games for home computers of the era, but has since established a strong relationship with Nintendo, and is often referred to as a second-party developer. [4]

  9. Sprite - Wikipedia

    en.wikipedia.org/wiki/Sprite

    Sprite commonly refers to: Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software; Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company; Sprite (folklore), a type of legendary creature including elves, fairies, and pixies; Sprite may also refer to: