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Adventure Game Studio was created by British programmer Chris Jones [1] in 1997 as an MS-DOS program entitled "Adventure Creator". Jones was inspired by Sierra On-Line's adventure game interface, specifically as showcased in Space Quest IV. [2] The first version of Adventure Creator allowed users to create only low-resolution keyboard ...
An Adventure game and one of the StoryQuests series games. Won the Parent's Choice Gold Award. [6] The Guardian Legend: 1988 NES A hybrid action-adventure/shoot 'em up game; a.k.a. Guardic Gaiden: Gumball: 1983 AppII, C64 In the 1st Degree: 1995 Mac, Win3X, Win9X An interactive legal drama adventure game: Karateka: 1984
Unavowed is an indie point-and-click adventure game developed and published by Wadjet Eye Games.It was released on August 8, 2018. The game features 2D pixel art visuals and gameplay reminiscent of classic adventure games combined with an interaction system commonly featured in modern adventure games, especially those developed by BioWare.
AGD Interactive uses Adventure Game Studio to create their games. [2] On December 10, 2003, [3] they ceased using the name Tierra Entertainment and began referring to themselves as AGD Interactive (AGD stands for Anonymous Game Developer). Subsequently, the two lead designers are credited as "Anonymous Game Designer #1" (Britney K. Brimhall ...
Infamous Adventures (commonly referred to as IA) is an amateur game development company, founded in 2004 by Shawn Mills and Steven Alexander, and is dedicated to making games in the classic adventure style made famous by the releases of Sierra Entertainment and LucasArts in the 1980s and early 1990s.
Gilbert's first adventure game was The Repossessor in 2001, an entry in the Reality-on-the-Norm series (a shared universe for adventure games started by Ben Croshaw).In 2003, Gilbert released Bestowers of Eternity — Part One, a game about a young woman who inherits a family ghost when her aunt dies in an insane asylum.
Graphic Adventure Creator (often shortened to GAC) is a game creation system/programming language for adventure games published by Incentive Software, originally written on the Amstrad CPC by Sean Ellis, [1] and then ported to other platforms by, amongst others, Brendan Kelly (Spectrum), [2] Dave Kirby (BBC, Electron) [3] and "The Kid" (Malcolm Hellon) (C64). [4]
Pages in category "Adventure Game Studio games" The following 47 pages are in this category, out of 47 total. This list may not reflect recent changes. 0–9.