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This is a list of video games with mechanics based on collectible card games.It includes games which directly simulate collectible card games (often called digital collectible card games), arcade games integrated with physical collectible card games, and video games in other genres which utilize elements of deck-building or card battling as a significant portion of their game mechanics.
Known in Europe as Yu-Gi-Oh World Championship Tournament 2006. Known in Japan as Yu-Gi-Oh! Duel Monsters Expert 2006. [ab] This game contains a severe bug which prevents clearing the Theme Duel "Huge Revolution". Therefore, 99% is the highest total completion rate. Konami apologized for this on their Japanese website. [48]
GameZone said "Hardcore fans of Yu-Gi-Oh! will undoubtedly find a lot to love in this card battling simulator. While it is quite bare bones when it comes to visuals, its simplicity allows for faster-paced gameplay". [4] Push Square said "Yu-Gi-Oh! Legacy of the Duelist is the ultimate version of arguably one of the best card duelling games on ...
The gameplay is a simulated version of the Yu-Gi-Oh! Trading Card Game. However, the game has a different Forbidden and Limited List and card release schedule [8] than the Yu-Gi-Oh! TCG. This creates a different library of cards available to build a deck from.
Young Jedi Collectible Card Game [247] 1999: Decipher, Inc. No Yu-Gi-Oh! Trading Card Game: 1999: Konami: Yes Yu Yu Hakusho Trading Card Game: 2003: Score Entertainment: No Zatch Bell! The Card Battle [248] 2005: Bandai: No ZU Tiles: Hime: 2020: ZU Studios, LLC: Yes Z-G [1] 2001: Automoton: No Z/X Zillions of enemy X: 2013: Broccoli / Nippon ...
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The Yu-Gi-Oh! Trading Card Game [a] is a collectible card game developed and published by Konami.Initially introduced in Kazuki Takahashi's iconic manga as a parody of Magic the Gathering during the manga's "variety tabletop horror" era as Magic & Wizards, the fictional game eventually evolved into Duel Monsters, which appears in portions of the manga franchise and is the central plot device ...
Monster-collecting Japanese RPGs such as Dragon Quest V and Pokémon, and the manga Yu-Gi-Oh, were adapted into successful physical CCG games such as Pokémon Trading Card Game and Yu-Gi-Oh! Trading Card Game, which in turn inspired a number of Japanese developers to produce digital CCG games, including adaptations such as Pokémon Trading Card ...