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  2. Jazza (YouTuber) - Wikipedia

    en.wikipedia.org/wiki/Jazza_(YouTuber)

    [3] [6] He looked at his old YouTube channel and noticed that his art tutorial videos had received the most views. [6] In 2012 he created a new channel which he called Draw with Jazza. [7] [5] He said, "People go online looking for tutorials on how to draw. ... Whenever I looked there was nothing good... they had loud music and voice-overs or ...

  3. Frederic Parke - Wikipedia

    en.wikipedia.org/wiki/Frederic_Parke

    In 1972, in a project partially financed by DARPA, Parke made the first 3D animation of a representation of a human face, his wife's face. This animation used a wireframe geometry overlaid with Gouraud shading that produces approximate renderings of curved surfaces. The technique was invented by Parke's Utah colleague Henri Gouraud. [1] [2]

  4. Computer facial animation - Wikipedia

    en.wikipedia.org/wiki/Computer_facial_animation

    More advanced languages allow decision-making, event handling, and parallel and sequential actions. The Face Modeling Language (FML) is an XML-based language for describing face animation. [5] FML supports MPEG-4 Face Animation Parameters (FAPS), decision-making and dynamic event handling, and typical programming constructs such as loops.

  5. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing . The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.

  6. A Computer Animated Hand - Wikipedia

    en.wikipedia.org/wiki/A_Computer_Animated_Hand

    A Computer Animated Hand is the title of a 1972 American computer-animated short film produced by Edwin Catmull and Fred Parke. Produced during Catmull's tenure at the University of Utah, the short was created for a graduate course project. After creating a model of his left hand, 350 triangles and polygons were drawn in ink on its surface.

  7. Human image synthesis - Wikipedia

    en.wikipedia.org/wiki/Human_image_synthesis

    Any combination of these four expressions can be used to animate the mouth shape. Similar controls can be applied to animate an entire human-like model. Human image synthesis is technology that can be applied to make believable and even photorealistic renditions [1] [2] of human-likenesses, moving or still. It has effectively existed since the ...

  8. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  9. Category:YouTube animators - Wikipedia

    en.wikipedia.org/wiki/Category:YouTube_animators

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