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The codemaker gets one point for each guess the codebreaker makes. An extra point is earned by the codemaker if the codebreaker is unable to guess the exact pattern within the given number of turns. (An alternative is to score based on the number of key pegs placed.) The winner is the one who has the most points after the agreed-upon number of ...
At the end of each round, points are awarded: One point to “the sketcher”: the player who had drawn their favorite sketch in their book; One point to “the guesser”: the player who had made their favorite guess in their book; One point is awarded to the player who had begun the round if the final guess is the same as the secret word.
Image:Map of USA-bw.png – Black and white outlines for states, for the purposes of easy coloring of states. Image:BlankMap-USA-states.PNG – US states, grey and white style similar to Vardion's world maps. Image:Map of USA with county outlines.png – Grey and white map of USA with county outlines.
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Once a correct guess is made, the field operatives may continue to make guesses or choose to end their turn voluntarily. At most, the maximum number of guesses for a turn is the number given in the verbal clue plus one. However, if a bystander or an opposing agent is revealed, the guess is considered incorrect and the turn ends immediately.
The "classic" GeoGuessr game mode consists of five rounds, each displaying a different street view location for the player to guess on a map. The player then receives a score of up to 5,000 points depending on how accurate their guess was, up to 25,000 points for a perfect game.
Any number of people can play the Hand Game, but each team (the "hiding" team and the "guessing" team) must have one pointer on each side. The Hand Game is played with two pairs of 'bones', each pair consisting of one plain and one striped bone. ten sticks are used as counters with some variations using additional count sticks such as extra stick or "kick Stick" won by the starting team.
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