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Street Fighter IV (ストリートファイター IV, Sutorīto Faitā Fō) is a 2008 fighting game developed by Capcom and Dimps and published by Capcom. [8] It was the first original main entry in the series since Street Fighter III in 1997, a hiatus of eleven years.
In addition to the characters below, several titles have also introduced characters to the Street Fighter series that are considered canon only to their respective media. . This includes the Monitor Cyborg for the Street Fighter II: The Animated Movie and related game, Shin from the browser video game Street Fighter Online: Mouse Generation, and the characters Blade, Arkane, Kyber, F7, and ...
On April 4, 2010, an arcade version of Super Street Fighter IV was confirmed by producer Yoshinori Ono during the Japanese Street Fighter IV finals. [2] Various playtests were handled in various arcades as well as appearing during the Street Fighter IV finals at Tougeki - Super Battle Opera . [ 3 ]
Super Street Fighter IV: 3D Edition is a 2011 fighting video game developed and published by Capcom for the Nintendo 3DS handheld game console.Released as a launch title in all regions, it is a port of the console game Super Street Fighter IV; the '3D' in its name refers to the 3DS hardware stereoscopic capabilities rather than a change to the in-game graphics or gameplay style.
El Fuerte, Sinaloa, a city of Sinaloa, Mexico; El Fuerte, a character in the Street Fighter video game series; Fuerte may also refer to: "bolívar fuerte", the official name of the Venezuelan bolívar; Fuerte River, a river in Sinaloa, Mexico; Fuerte, a variety of avocado "Fuerte" (song), a song by Nelly Furtado; Fuerte, by Miranda!
Edmond Honda (Japanese: エドモンド 本田), better known as E. Honda, is a character created by Capcom for the Street Fighter fighting game series. Introduced in Street Fighter II as part of the starting lineup, he has appeared in Street Fighter Alpha 3, Street Fighter IV and the Capcom vs. SNK series, and made several cameos.
Rufus's initial design is a heavy contrast to his finalized appearance. [4]While previous Street Fighter titles relied almost solely on Capcom's Research and Development branch, the development team instead allowed other branches of the company to give input on the design of new characters, due to the influx of fan requests from outside Japan. [5]
Written by Ken Siu-Chong, and illustrated by Alvin Lee, Andrew Hou, Arnold Tsang and Rob Ross. Compiled in the hardcover book Street Fighter: The Ultimate Edition in 2011, and in the hardcover editions Street Fighter Classic Volume 1: Hadoken (issues #0-10) and Street Fighter Classic Volume 2: Cannon Strike (issues #11-14) in 2013-2014. [1] [2]