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  2. Cultivation theory - Wikipedia

    en.wikipedia.org/wiki/Cultivation_theory

    Cultivation theory was founded by George Gerbner.It was developed to seek out the influence that television media may have on the viewers. Most of the formative research underlying cultivation theory was conducted by Gerbner along with his University of Pennsylvania colleague Larry Gross and their students-turned-colleagues Michael Morgan and Nancy Signorielli. [4]

  3. Theories of media exposure - Wikipedia

    en.wikipedia.org/wiki/Theories_of_media_exposure

    Cultivation theory argues that media can shape our perceptions of reality by presenting a consistent and repetitive message over time. [5] It suggests that heavy exposure to media, particularly television, can lead to a "cultivation" of a particular set of beliefs. Cultivation theory was proposed by George Gerbner in the 1960s. [6]

  4. Mean world syndrome - Wikipedia

    en.wikipedia.org/wiki/Mean_world_syndrome

    Cultivation theory asserts that "the more time people spend 'living' in the television world, the more likely they are to believe social reality aligns with reality portrayed on television." [ 8 ] In 1968, Gerbner conducted a survey to validate cultivation theory and his hypothesis that watching extensive TV affects the attitudes and beliefs of ...

  5. Uses and gratifications theory - Wikipedia

    en.wikipedia.org/wiki/Uses_and_gratifications_theory

    Building on UGT, Social Cognitive Theory helped distinguish GS versus GO stimulus for media consumption. Social cognitive theory explains behavior in terms of the reciprocal causation between individuals, environments, and behaviors. This allows for a more personal application of UGT instead of a large, blanketing assumption about a large ...

  6. Lasswell's model of communication - Wikipedia

    en.wikipedia.org/wiki/Lasswell's_model_of...

    George Gerbner, the founder of the cultivation theory, expanded Lasswell's model in 1956 to focus "attention on perception and reaction by the perceiver and the consequences of the communication". [19] Laswell's 5W model of communication was expanded by Richard Braddock into a 7W model in his 1958 paper "An Extension of Lasswell's Formula".

  7. Sexism and video games - Wikipedia

    en.wikipedia.org/wiki/Sexism_and_video_games

    Theories such as the cultivation theory, social cognitive theory, ambivalent sexism theory, and hegemonic masculinity theory all aid Dill and Thill in discussing the repercussions of perpetuating gender stereotypes in media like video games. Cultivation theory is key to the analysis of sexism in video games, because it is the idea that when an ...

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  9. Media ecology - Wikipedia

    en.wikipedia.org/wiki/Media_ecology

    The North American definition refers to an interdisciplinary field of media theory and media design involving the study of media environments. [21] The European version of media ecology is a materialist investigation of media systems as complex dynamic systems. [22] In Russia, a similar theory was independently developed by Yuri Rozhdestvensky.