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Rook is a trick-taking game, usually played with a specialized deck of cards. Sometimes referred to as Christian cards or missionary cards, [1] [2] Rook playing cards were introduced by Parker Brothers in 1906 to provide an alternative to standard playing cards for those in the Puritan tradition, and those in Mennonite culture who considered the face cards in a regular deck inappropriate [3 ...
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Rooky is a Rummy-like card game based on the usage of a Rook deck rather than a standard 52 playing card deck. The rules, while closely resembling a simple game of Rummy, integrates some of Rook's popular elements, such as trick-taking and team-play. The game is usually suggested for 2 - 5 players, though larger groups and teams are encouraged.
Other play involves the manipulation, passing, and balancing of sticks. Corvids also take part in other activities, such as sliding down smooth surfaces. These games are understood to play a large role in the adaptive and survival ability of the birds. [23] Mate selection is quite complex, and accompanied with much social play in the Corvidae.
Corvus meeki Rothschild, 1904 – Bougainville crow or Solomon Islands crow (Bougainville Island and Shortland Islands, Solomon Islands) [3] Corvus fuscicapillus Gray, GR, 1859 – brown-headed crow ; Corvus tristis Lesson, RP & Garnot, 1827 – grey crow or bare-faced crow (New Guinea and nearby islands)
The type species is the common raven (Corvus corax); [11] others named by Linnaeus in the same work include the carrion crow (C. corone), hooded crow (C. cornix), rook (C. frugilegus), and two species which have since been moved to other genera, the western jackdaw (now Coloeus monedula) and the Eurasian magpie (now Pica pica).
The feathering around the legs also appears shaggier and laxer than the similarly sized carrion crow, the only other member of its genus with which the rook is likely to be confused. [9] Additionally, when seen in flight, the wings of a rook are proportionally longer and narrower than those of the carrion crow. [10] The average lifespan is six ...
Board representation in computer chess is a data structure in a chess program representing the position on the chessboard and associated game state. [1] Board representation is fundamental to all aspects of a chess program including move generation, the evaluation function, and making and unmaking moves (i.e. search) as well as maintaining the state of the game during play.