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The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries = =. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop:
In theoretical computer science, the computational complexity of matrix multiplication dictates how quickly the operation of matrix multiplication can be performed. Matrix multiplication algorithms are a central subroutine in theoretical and numerical algorithms for numerical linear algebra and optimization, so finding the fastest algorithm for matrix multiplication is of major practical ...
For example, OpenBLAS's level-3 computations were primarily optimized for large and square matrices (often considered as regular-shaped matrices). And now irregular-shaped matrix multiplication are also supported, such as tall and skinny matrix multiplication (TSMM), [5] which supports faster deep learning calculations on the CPU. TSMM is one ...
Computing the k th power of a matrix needs k – 1 times the time of a single matrix multiplication, if it is done with the trivial algorithm (repeated multiplication). As this may be very time consuming, one generally prefers using exponentiation by squaring , which requires less than 2 log 2 k matrix multiplications, and is therefore much ...
Freivalds' algorithm (named after Rūsiņš Mārtiņš Freivalds) is a probabilistic randomized algorithm used to verify matrix multiplication. Given three n × n matrices A {\displaystyle A} , B {\displaystyle B} , and C {\displaystyle C} , a general problem is to verify whether A × B = C {\displaystyle A\times B=C} .
The online vector-matrix-vector problem (OuMv) is a variant of OMv where the algorithm receives, at each round , two Boolean vectors and , and returns the product . This version has the benefit of returning a Boolean value at each round instead of a vector of an n {\displaystyle n} -dimensional Boolean vector.
In computer science, Cannon's algorithm is a distributed algorithm for matrix multiplication for two-dimensional meshes first described in 1969 by Lynn Elliot Cannon. [1] [2]It is especially suitable for computers laid out in an N × N mesh. [3]
Graphs of functions commonly used in the analysis of algorithms, showing the number of operations versus input size for each function. The following tables list the computational complexity of various algorithms for common mathematical operations.