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Lemmings is a puzzle-strategy video game originally developed by DMA Design and published by Psygnosis for the Amiga in 1991 and later ported for numerous other platforms. The game was programmed by Russell Kay, Mike Dailly and David Jones, and was inspired by a simple animation that Dailly created while experimenting with Deluxe Paint.
The gameplay is effectively identical to the original Lemmings game. However, while the first few levels for the Fun rating in the original game are tutorial-like, the Tame levels in Oh No! More Lemmings are just simple levels without hints on how to complete them. All subsequent levels are considerably more difficult than those from the ...
Lemmings 2: The Tribes is a 1993 puzzle strategy video game developed by DMA Design and published by Psygnosis, and is the sequel to the 1991 video game Lemmings.Similar to the original title, the game sees the player guiding various tribes of anthropomorphised lemmings through a number of levels, using various skills to help them reach the exit.
This is a list of games for the Amiga line of personal computers organised alphabetically by name. See Lists of video games for related lists. This list has been split into multiple pages. It contains 2,235 games. Please use the Table of Contents to browse it. List of Amiga games A to H. List of Amiga games I to O. List of Amiga games P to Z
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Pages in category "Lemmings games" The following 9 pages are in this category, out of 9 total. This list may not reflect recent changes. 0–9. 3D Lemmings; A.
The Adventures of Lomax (known in Europe as Lomax) is a platforming video game created by Psygnosis in 1996 for the PlayStation and Microsoft Windows. It is a spin-off video game of the Lemmings series. The player takes the role of Lomax, a lemming knight who must save his fellow lemmings who have been brainwashed by the wicked sorcerer Evil Ed.
Whittaker wrote six main pieces of music, with each piece containing its own sub-theme, to "fit the changing scenes in the game." The instruments were made using the Korg M1 synthesiser and then sampled at 20 kHz. [3] Ruben Monteiro's arrangement of the game's music was released in 1999, on an Amiga music compilation album Immortal. [8]