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  2. Kona (video game) - Wikipedia

    en.wikipedia.org/wiki/Kona_(video_game)

    Kona is a 2017 adventure video game developed by the Canadian studio Parabole and published by Ravenscourt.Set in October 1970, the game centers on Carl Faubert, a private investigator, who arrives at a snowy town in Nord-du-Québec, only to find the place deserted with something that is lurking around. [6]

  3. Category:Video game character concept art - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    To place a file in this category, add the tag {{Non-free character|Video game character concept art}} to the bottom of the file's description page. If you are not sure which category a file belongs to, consult the file copyright tag page .

  4. Shaddy Safadi - Wikipedia

    en.wikipedia.org/wiki/Shaddy_Safadi

    Shaddy Safadi (born 1979) is an American video game concept artist who is the co-founder of One Pixel Brush, a concept firm headquartered in Santa Monica. [ 1 ] Early life

  5. List of Ravenscourt games - Wikipedia

    en.wikipedia.org/wiki/List_of_Ravenscourt_games

    The Game Species [6] The Interactive Adventures of Dog Mendonça & Pizzaboy: Linux: March 4, 2016: OKAM Studio [7] Macintosh: Microsoft Windows: Obscuritas: Macintosh: March 18, 2016: VIS-Games Microsoft Windows: Car Mechanic Simulator 2015: Microsoft Windows: May 22, 2016: Red Dot Games Distributor [8] APB Reloaded: Xbox One: May 31, 2016 ...

  6. Into the Pixel - Wikipedia

    en.wikipedia.org/wiki/Into_the_Pixel

    "Into the Pixel" was an annual art exhibit centered on video game concept artwork, and started in 2004. The exhibit, sponsored by the Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA), was designed to showcase concept artwork from past and future video games, with sixteen winners selected from a panel of judges from both the field of video games and ...

  7. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]

  8. Concept art - Wikipedia

    en.wikipedia.org/wiki/Concept_art

    Concept art is a form of visual art used to convey an idea for use in film, video games, animation, comic books, television shows, or other media before it is put into the final product. [1] The term was used by the Walt Disney Animation Studios as early as the 1930s. [ 2 ]

  9. Peter Chan (artist) - Wikipedia

    en.wikipedia.org/wiki/Peter_Chan_(artist)

    Peter Chan is an American freelance concept and storyboard artist and animator for video games and films. Chan is best known for his work in several LucasArts adventure games, including Monkey Island 2: LeChuck's Revenge, Day of the Tentacle, Full Throttle, and Grim Fandango.