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The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press. The site started out as part of a blog but was reworked and relaunched as a wiki in 2010.
Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab.It consists of the original game Cut the Rope (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the ...
The non-video game assets were spun off under the Index name a few months later and sold in 2016, leaving the video game division under the Atlus name as a subsidiary of Sega. A North American branch of the company, originally Atlus USA and now Atlus West, was founded in 1991 in order to focus on publishing and localizing games for North America.
There are currently 4105 [a] games across both this page (M to Z) and the remainder of the list from A to L. For a chronological list, click the sort button in any of the available region's column. Games dated December 3, 1994 (JP), September 9, 1995 (NA), September 29, 1995 (EU), and November 15, 1995 (AU) are launch titles of each region ...
From this point, image will be taken as synonymous with "media file". thumb An image thumbnail: the display of an image at reduced size, however generated. "Thumbs" are a subset of "images". image page Any page within the Image: namespace (often called an "image description page"). Clicking any image will normally take the reader to its image page.
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create ...
Snipperclips was originally made as a prototype on Adobe Flash in 2015 by SFB Games, namely brothers Adam and Tom Vian, and was originally titled Friendshapes; it was created for a game jam, a video game development competition where they needed to create a game in eight hours. Much like the final version, it had a school art supply theme.