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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    In order to stay multi-platform, Skia supports several (platform-dependent) back-ends. These include: CPU software rasterization; Portable Document Format (PDF) output; GPU-accelerated rendering by using: [3]

  3. OptiX - Wikipedia

    en.wikipedia.org/wiki/OptiX

    Prime also features a CPU fallback when no compatible GPU is found on the system. Unlike OptiX, Prime is not a programmable API, so lacks support for custom, non-triangle primitives and shading. Being non-programmable, OptiX Prime does not encapsulate the entire algorithm of which ray tracing is a part.

  4. Windows Advanced Rasterization Platform - Wikipedia

    en.wikipedia.org/wiki/Windows_Advanced...

    Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista .

  5. Comparison of raster graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_raster...

    Free GPL-3.0-or-later: GimPhoto: Modification of the free and open-source graphics program GNU Image Manipulation Program (GIMP), with the intent to be a free alternative to Adobe Photoshop. Ek Kian 24.1 December 30, 2014: Free GPL-2.0-or-later: GIMPshop: GIMP with a GUI similar to Adobe Photoshop Scott Moschella 2.2.11 2006 (dead/discontinued ...

  6. Rasterisation - Wikipedia

    en.wikipedia.org/wiki/Rasterisation

    Raster graphic image. In computer graphics, rasterisation (British English) or rasterization (American English) is the task of taking an image described in a vector graphics format (shapes) and converting it into a raster image (a series of pixels, dots or lines, which, when displayed together, create the image which was represented via shapes).

  7. Real-time computer graphics - Wikipedia

    en.wikipedia.org/wiki/Real-time_computer_graphics

    Virtual reality render of a river from 2000 Virtual environment at University of Illinois, 2001 Music visualizations are generated in real-time.. Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time.

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  9. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.