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  2. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  3. TI SR-50 - Wikipedia

    en.wikipedia.org/wiki/TI_SR-50

    SR-50 (1974) Printed circuit board. Data code 035: 3rd week 1975. The SR-50 was Texas Instruments' first scientific pocket calculator with trigonometric and logarithm functions. . It enhanced their earlier SR-10 and SR-11 calculators, introduced in 1973, which had featured scientific notation, squares, square root, and reciprocals, but had no trig or log functions, and lacked other featur

  4. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...

  5. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    The square root of a positive integer is the product of the roots of its prime factors, because the square root of a product is the product of the square roots of the factors. Since p 2 k = p k , {\textstyle {\sqrt {p^{2k}}}=p^{k},} only roots of those primes having an odd power in the factorization are necessary.

  6. Quadratic equation - Wikipedia

    en.wikipedia.org/wiki/Quadratic_equation

    Figure 1. Plots of quadratic function y = ax 2 + bx + c, varying each coefficient separately while the other coefficients are fixed (at values a = 1, b = 0, c = 0). A quadratic equation whose coefficients are real numbers can have either zero, one, or two distinct real-valued solutions, also called roots.

  7. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    An illustration of Newton's method. In numerical analysis, the Newton–Raphson method, also known simply as Newton's method, named after Isaac Newton and Joseph Raphson, is a root-finding algorithm which produces successively better approximations to the roots (or zeroes) of a real-valued function.

  8. Quadratic formula - Wikipedia

    en.wikipedia.org/wiki/Quadratic_formula

    To complete the square, form a squared binomial on the left-hand side of a quadratic equation, from which the solution can be found by taking the square root of both sides. The standard way to derive the quadratic formula is to apply the method of completing the square to the generic quadratic equation ⁠ a x 2 + b x + c = 0 {\displaystyle ...

  9. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Alternatively, Horner's method and Horner–Ruffini method also refers to a method for approximating the roots of polynomials, described by Horner in 1819. It is a variant of the Newton–Raphson method made more efficient for hand calculation by application of Horner's rule. It was widely used until computers came into general use around 1970.