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The Godforged are groups of wandering monks who believe that the souls of modern warforged are fragments of a being called "The Becoming God", and seek to construct a giant warforged body for it to inhabit. Many Godforged believe that the Lord of Blades has some special connection to the Becoming God, but should not be directly worshipped.
Anthology containing one story each from the Eberron, Forgotten Realms, Dragonlance, and Magic: The Gathering settings. Untold Adventures (edited by Alan Dean Foster, Kevin J. Anderson, and Mike Resnick, July 2011, ISBN 0-7869-5837-5). Anthology containing stories from the Eberron, Forgotten Realms, Dark Sun, and Core settings.
Faiths of Eberron is an accessory for the Eberron setting that presents detailed descriptions of the major religions of the setting, including the rival pantheons known as the Sovereign Host and the Dark Six, the young faith of the Silver Flame, and the shadowy Blood of Vol.
Novels based on the Eberron campaign setting for the Dungeons & Dragons fantasy role-playing game. Pages in category "Eberron novels" The following 11 pages are in this category, out of 11 total.
"[Men] were made like God, free from suffering and death, provided that they kept His commandments, and were deemed deserving of the name of His sons, and yet they, becoming like Adam and Eve, work out death for themselves; let the interpretation of the Psalm be held just as you wish, yet thereby it is demonstrated that all men are deemed ...
An Adventurer's Guide to Eberron is an accessory for the Eberron setting that is an illustrated 64-page visual guide to the world of Eberron. Kevin Kulp wrote that "the adventuring races are one of the first things shown. Shifters, changelings, elves, orcs, warforged, kalashtar, and all the other races are richly illustrated and spotlighted.
Eberron is a campaign setting for the Dungeons & Dragons (D&D) role-playing game.The game is set primarily on the continent of Khorvaire following a vast destructive war. . Eberron is designed to accommodate traditional D&D elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies ...
Theosis (Ancient Greek: θέωσις), or deification (deification may also refer to apotheosis, lit. "making divine"), is a transformative process whose aim is likeness to or union with God, as taught by the Eastern Catholic Churches and the Eastern Orthodox Church; the same concept is also found in the Latin Church of the Catholic Church, where it is termed "divinization".