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He is known for online content surrounding video games—most notably The Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom—and other real life productions. He has completed several challenges based around Breath of the Wild , and has received media attention for offering a US$10,000 bounty to whoever created a ...
Vinesauce is a collective of online content creators founded in 2010. [1] The group primarily focuses on video game livestreaming and commentary videos. The group is most notable for content in which video games are corrupted to cause glitches, as well as content covering obscure video games and other media. [2]
Apex Legends, Fortnite: 26 kkatamina: Kim Mi-young [44] 73,623 November 2021: Chatting, Valorant [44] 27 PointCrow: Eric Morino [45] 72,533 May 2022: The Legend of Zelda: Breath of the Wild [45] 28 Fextralife: Fextralife [46] 72,090 July 2023: The Elder Scrolls Online, Diablo IV: 29 AdinRoss† [note 1] Adin Ross [48] 71,318 September 2021 ...
The original Legend of Zelda was the first console game with a save function that enabled players to stop playing and then resume later. The Legend of Zelda: Ocarina of Time introduced a targeting system that let the player lock the camera on to enemy or friendly non-player characters which simplified 3D combat. [citation needed]
Takes place after the events of The Legend of Zelda: Ocarina of Time and uses its game engine. [37] [38] Features masks that transform the main character. [18] Noted for its darker tone and themes compared to other titles in the franchise. First The Legend of Zelda title where Eiji Aonuma was the primary director. [18]
Promotional artwork depicting several characters from The Legend of Zelda series and its spin-offs. Left to right: Fi, Impa, Darunia, Princess Zelda, Midna, Link, Ganondorf, Ghirahim, Lana, Zant, Sheik, Ruto and Agitha. The Legend of Zelda [a] is a high-fantasy video game series created by Japanese game designers Shigeru Miyamoto and Takashi ...
In 2012, Zfg (then-known as ZeldaFreakGlitcha) was the first to use the "Ganondoor" exploit to set a world record in The Legend of Zelda: Ocarina of Time under any completion percent. [2] [3] The exploit allows players to teleport from the first dungeon to the last, skipping most of the game. [4]
[5] [6] She previously held the records for the fastest completion of The Legend of Zelda: The Wind Waker on the GameCube, [7] [8] The Legend of Zelda: Ocarina of Time on the iQue Player (and later on Nintendo 64 in 2020 after years of competitive speedrunning activity), [9] [10] Paper Mario on the Wii using Virtual Console, and Castlevania 64 ...