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  2. Baldur's Gate: Descent into Avernus - Wikipedia

    en.wikipedia.org/wiki/Baldur's_Gate:_Descent_Into...

    Baldur's Gate: Descent into Avernus is an adventure module for the 5th edition of the Dungeons & Dragons fantasy role-playing game. It serves as a prologue to the video game Baldur's Gate III . [ 1 ] [ 2 ] Christopher Perkins , Dungeons & Dragons Principal Narrative Designer, described the module as " Dungeons & Dragons meets Mad Max: Fury Road ".

  3. Attribute (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Attribute_(role-playing_games)

    Dungeons & Dragons used six attributes (there were brief attempts to add a seventh, Comeliness, in Unearthed Arcana and Dragon magazine, but this was short-lived [4]). The six attributes used in D&D are: "Physical" statistics. Strength - measuring intimidation, physical power and carrying capacity; Constitution - measuring endurance, stamina ...

  4. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...

  5. List of Great Old Ones - Wikipedia

    en.wikipedia.org/wiki/List_of_Great_Old_Ones

    Yig is the name of a deity in the Arcanis Dungeons & Dragons campaign setting. Yig was once (and may still be) worshipped by the Ssethregorean Empire, a group dominated by various lizard and snake-like beings. Yig in this mythos is a female deity, but still strongly associated with serpents, suggesting the name is not a coincidence.

  6. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    Dungeons & Dragons, starting with AD&D 1st Edition and continuing to the current 5th Edition, has many skills that characters may train in. [29] [30] [5] In 1st and 2nd editions, these were broken down into "weapon proficiencies" and "non-weapon proficiencies". [31] [32] In 3rd Edition they are all simply referred to as "skills".

  7. Bhaal - Wikipedia

    en.wikipedia.org/wiki/Bhaal

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  8. Statistic (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Statistic_(role-playing_games)

    Early role-playing games such as Dungeons & Dragons assigned random values to a player character's attributes, while allowing each character a fixed number of skills. As a result, characters were at the same time wildly unbalanced in terms of attributes and heavily constrained in terms of skills.

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.