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  2. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    The last free version of Garry's Mod remained available for download, rechristened as the demo to the retail game. [ 36 ] [ 37 ] The standalone game was released on 29 November 2006. [ 38 ] [ 39 ] Despite the game no longer being a mod, Valve and Facepunch stuck with the " Garry's Mod " name, which Newman later cited as a mistake, stating that ...

  3. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31 Inspired by the Quake II modification Gloom, which also features alien vs human teams with distinct user classes.

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Was written by Microsoft co-founder Bill Gates and Neil Konzen in 1981 and was included with early versions of the PC DOS operating system for the original IBM PC. Similar early BASIC games which were distributed as source code are GORILLA.BAS and NIBBLES.BAS. Doom Classic: 2009 First-person shooter: GPLv2+ Proprietary: id Software

  5. Totally Accurate Battle Simulator - Wikipedia

    en.wikipedia.org/wiki/Totally_Accurate_Battle...

    The maps in the game are centered around the same themes as the factions and differ in size and geography. The game features twenty maps in total, with twenty-two additional "Simulation" maps. Players can create their own battle scenarios, choosing from any of the available units, maps, and winning conditions.

  6. List of maze video games - Wikipedia

    en.wikipedia.org/wiki/List_of_maze_video_games

    Some first-person maze games follow the design of Pac-Man, but from the point of view of being in the maze. First-person maze games are differentiated from more diversified first-person party-based RPGs , dungeon crawlers , first-person shooters , and walking sims by their emphasis on navigation of largely abstracted maze environments.

  7. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker developed from a series of modification tools for a top-down competitive maze game called Labyrinth, [7] designed by Andrew Stone in January 1991. Although the engine is different, [ 8 ] Labyrinth shared code and file formats with the later XFERPLAY engine and graphical resources with several later first-party games.

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    However, support on the PC was experimental and unstable [12] until the release of Left 4 Dead. [13] Multiprocessor support was later backported to Team Fortress 2 and Day of Defeat: Source. [14] Valve created the Xbox 360 release of The Orange Box in-house, and support for the console is fully integrated into the main engine codeline.

  9. Ms. Pac-Man Maze Madness - Wikipedia

    en.wikipedia.org/wiki/Ms._Pac-Man_Maze_Madness

    Ms. Pac-Man Maze Madness [b] is a 2000 maze video game developed and published by Namco Hometek for the PlayStation. It was later released for the Nintendo 64 , Dreamcast , and Game Boy Advance . A remake of General Computer Corporation 's Ms. Pac-Man (1982), players control the titular character in her quest to stop a witch named Mesmerelda ...