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In class-based programming, downcasting, or type refinement, is the act of casting a base or parent class reference, to a more restricted derived class reference. [1] This is only allowable if the object is already an instance of the derived class, and so this conversion is inherently fallible.
Existing Eiffel software uses the string classes (such as STRING_8) from the Eiffel libraries, but Eiffel software written for .NET must use the .NET string class (System.String) in many cases, for example when calling .NET methods which expect items of the .NET type to be passed as arguments. So, the conversion of these types back and forth ...
The reinterpret cast technique from C/C++ also works in Pascal. This can be useful, when eg. reading dwords from a byte stream, and we want to treat them as float. Here is a working example, where we reinterpret-cast a dword to a float:
The syntax of JavaScript is the set of rules that define a correctly structured JavaScript program. The examples below make use of the log function of the console object present in most browsers for standard text output .
In the Java virtual machine, internal type signatures are used to identify methods and classes at the level of the virtual machine code. Example: The method String String. substring (int, int) is represented in bytecode as Ljava / lang / String. substring (II) Ljava / lang / String;. The signature of the main method looks like this: [2]
For example, to have a derived class with an overloaded function taking a double or an int, using the function taking an int from the base class, in C++, one would write: class B { public : void F ( int i ); }; class D : public B { public : using B :: F ; void F ( double d ); };
In computer science, type safety and type soundness are the extent to which a programming language discourages or prevents type errors.Type safety is sometimes alternatively considered to be a property of facilities of a computer language; that is, some facilities are type-safe and their usage will not result in type errors, while other facilities in the same language may be type-unsafe and a ...
The Bridge design pattern is one of the twenty-three well-known GoF design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.