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In American radio, film, television, and video games, walla is a sound effect imitating the murmur of a crowd in the background. [1] A group of actors brought together in the post-production stage of film production to create this murmur is known as a walla group.
Slang for fermata, which instructs the performer to hold a note or chord as long as they wish or following cues from a conductor bis (Fr., It.) Twice (i.e. repeat the relevant action or passage) bisbigliando Whispering (i.e. a special tremolo effect on the harp where a chord or note is rapidly repeated at a low volume) bocca chiusa
This is an accepted version of this page This is the latest accepted revision, reviewed on 14 January 2025. This is a list of onomatopoeias, i.e. words that imitate, resemble, or suggest the source of the sound that they describe. For more information, see the linked articles. Human vocal sounds Achoo, Atishoo, the sound of a sneeze Ahem, a sound made to clear the throat or to draw attention ...
A sound effect (or audio effect) is an artificially created or enhanced sound, or sound process used to emphasize artistic or other content of films, television shows, live performance, animation, video games, music, or other media.
In honor of Black Twitter's contribution, Stacker compiled a list of 20 slang words it brought to popularity, using the AAVE Glossary, Urban Dictionary, Know Your Meme, and other internet ...
Chatter (signals intelligence), the volume of communication to or from suspected terrorists or spies; Chatter (software) [broken anchor], enterprise social networking software; Undesirable small rapid vibrations in a mechanical system: Chatter (contacts) or contact bounce, a common problem with mechanical switches and relays
Game sound: An introduction to the history, theory, and practice of video game music and sound design. Cambridge, MA: MIT Press. Collins, K. (ed.)(2008). From Pac-Man to Pop Music: Interactive Audio in Games and New Media. Hampshire: Ashgate. Collins, K. (2013). Playing with Sound: A Theory of Interacting with Sound and Music in Video Games ...
In music, call and response is a compositional technique, often a succession of two distinct phrases that works like a conversation in music. One musician offers a phrase, and a second player answers with a direct commentary or response. The phrases can be vocal, instrumental, or both. [1]