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  2. Trilateration - Wikipedia

    en.wikipedia.org/wiki/Trilateration

    Trilateration in three-dimensional geometry Intersection point of three pseudo-ranges. Trilateration is the use of distances (or "ranges") for determining the unknown position coordinates of a point of interest, often around Earth (geopositioning). [1] When more than three distances are involved, it may be called multilateration, for emphasis.

  3. Rotation of axes in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotation_of_axes_in_two...

    In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and y axes counterclockwise through an angle .

  4. True-range multilateration - Wikipedia

    en.wikipedia.org/wiki/True-range_multilateration

    The Gauss–Newton method may also be used with the minimum number of measured ranges. Since it is iterative, the Gauss–Newton method requires an initial solution estimate. In 3-D Cartesian space, a fourth sphere eliminates the ambiguous solution that occurs with three ranges, provided its center is not co-planar with the first three.

  5. Pseudo-range multilateration - Wikipedia

    en.wikipedia.org/wiki/Pseudo-range_multilateration

    Pseudo-range multilateration, often simply multilateration (MLAT) when in context, is a technique for determining the position of an unknown point, such as a vehicle, based on measurement of biased times of flight (TOFs) of energy waves traveling between the vehicle and multiple stations at known locations.

  6. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    An xy-Cartesian coordinate system rotated through an angle to an x′y′-Cartesian coordinate system In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and ...

  7. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    If a left-handed Cartesian coordinate system is used, with x directed to the right but y directed down, R(θ) is clockwise. Such non-standard orientations are rarely used in mathematics but are common in 2D computer graphics , which often have the origin in the top left corner and the y -axis down the screen or page.

  8. Toroidal coordinates - Wikipedia

    en.wikipedia.org/wiki/Toroidal_coordinates

    The black point is located at the intersection of the red, blue and yellow isosurfaces, at Cartesian coordinates roughly (0.996, −1.725, 1.911). Toroidal coordinates are a three-dimensional orthogonal coordinate system that results from rotating the two-dimensional bipolar coordinate system about the axis that separates its two foci.

  9. Triangulation - Wikipedia

    en.wikipedia.org/wiki/Triangulation

    Measuring the height of a building with an inclinometer. Triangulation today is used for many purposes, including surveying, navigation, metrology, astrometry, binocular vision, model rocketry and, in the military, the gun direction, the trajectory and distribution of fire power of weapons.