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The resolution of 960H depends on whether the equipment is PAL or NTSC based: 960H represents 960 x 576 (PAL) or 960 x 480 (NTSC) pixels. [29] 960H represents an increase in pixels of some 30% over standard D1 resolution, which is 720 x 576 pixels (PAL), or 720 x 480 pixels (NTSC). The increased resolution over D1 comes as a result of a longer ...
The resolution 3840 × 2160, sometimes referred to as 4K UHD or 4K × 2K, has a 16:9 aspect ratio and 8,294,400 pixels. It is double the size of Full HD ( 1920 × 1080 ) in both dimensions for a total of four times as many pixels, and triple the size of HD ( 1280 × 720 ) in both dimensions for a total of nine times as many pixels.
1080p progressive scan HDTV, which uses a 16:9 ratio. Some commentators also use display resolution to indicate a range of input formats that the display's input electronics will accept and often include formats greater than the screen's native grid size even though they have to be down-scaled to match the screen's parameters (e.g. accepting a 1920 × 1080 input on a display with a native 1366 ...
1366×768 †, 1920×1080, 2560x1440, 3840x2160 (4K UHD) The default aspect ratio for HDTV and modern computer displays. 256:135 (1.8 962:1) 4096×2160 The Digital Cinema Initiatives standard for 4K resolution; specification created in 2005 but not widely sold until 2014–15 [8] [9] 64:27 (2. 370:1) 2560×1080, 3440×1440
4K resolution refers to a horizontal display resolution of approximately 4,000 pixels. [1] Digital television and digital cinematography commonly use several different 4K resolutions. In television and consumer media, 3840 × 2160 ( 4K UHD ) with a 16:9 aspect ratio is the dominant 4K standard, whereas the movie projection industry uses 4096 × ...
Many PC games that are released after 2000 are ported from consoles, or developed for both console and PC platforms. Ideally, the developer will set a wider FOV in the PC release, or offer a setting to change the FOV to the player's preference. However, in many cases the narrow FOV of the console release is retained in the PC version.
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Early 1440p computer displays became commonly available in 2010. Dell's UltraSharp U2711 monitor was released in 2010 as WQHD, with a 1440p widescreen. [1] The 27-inch Apple LED Cinema Display released in 2010 also had a native resolution of 2560 × 1440, as did the Apple Thunderbolt Display which was sold from July 2011 to June 2016.