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A polygon that is monotone with respect to the y-axis is called y-monotone. A monotone polygon with n vertices can be triangulated in O(n) time. Assuming a given polygon is y-monotone, the greedy algorithm begins by walking on one chain of the polygon from top to bottom while adding diagonals whenever it is possible. [1]
The diagonals of a cube with side length 1. AC' (shown in blue) is a space diagonal with length , while AC (shown in red) is a face diagonal and has length . In geometry, a diagonal is a line segment joining two vertices of a polygon or polyhedron, when those vertices are not on the same edge. Informally, any sloping line is called diagonal.
For the pentagon, this results in a polygon whose angles are all (360 − 108) / 2 = 126°. To find the number of sides this polygon has, the result is 360 / (180 − 126) = 6 2 ⁄ 3, which is not a whole number. Therefore, a pentagon cannot appear in any tiling made by regular polygons.
Bisect-diagonal quadrilateral: one diagonal bisects the other into equal lengths. Every dart and kite is bisect-diagonal. When both diagonals bisect another, it's a parallelogram. Ex-tangential quadrilateral: the four extensions of the sides are tangent to an excircle.
A magic square is an arrangement of numbers in a square grid so that the sum of the numbers along every row, column, and diagonal is the same. Similarly, one may define a magic cube to be an arrangement of numbers in a cubical grid so that the sum of the numbers on the four space diagonals must be the same as the sum of the numbers in each row, each column, and each pillar.
Although the formal definition of a simple polygon is typically as a system of line segments, it is also possible (and common in informal usage) to define a simple polygon as a closed set in the plane, the union of these line segments with the interior of the polygon. [2] A diagonal of a simple polygon is any line segment that has two polygon ...
[4] In particular this is true for regular polygons with evenly many sides, in which case the parallelograms are all rhombi. For the regular hexadecagon, m=8, and it can be divided into 28: 4 squares and 3 sets of 8 rhombs. This decomposition is based on a Petrie polygon projection of an 8-cube, with 28 of 1792 faces.
Some lines containing interior points of a concave polygon intersect its boundary at more than two points. [4] Some diagonals of a concave polygon lie partly or wholly outside the polygon. [4] Some sidelines of a concave polygon fail to divide the plane into two half-planes one of which entirely contains the polygon. None of these three ...