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3D Monster Maze is a survival horror video game developed from an idea by J.K. Greye and programmed by Malcolm Evans and released in 1981 [1] for the ZX81 with the 16 KB memory expansion. The game was initially released by J. K. Greye Software in December 1981 and re-released in 1982 by Evans' own startup , New Generation Software .
Monster Maze is a game in which the player collects gold bars in a maze while being pursued by monsters. [2] The object is to collect as many gold bars as possible before losing all nine lives, while avoiding monsters that run around the maze. After clearing a maze, the player advances to a new, more difficult level.
Malcolm Evans (born 10 April 1944) is a British former computer game programmer and electronics technician, best known for his games 3D Monster Maze for the Sinclair ZX81 and Trashman for the ZX Spectrum, released in 1982 and 1984 respectively. He and his twin brother, Rod, were born in Romford, but his family soon moved to Portsmouth.
In grid capture games, also called line coloring games, the maze consists of lines, and the goal is to capture rectangular areas by traversing their perimeters. The gameplay is not fundamentally different from Pac-Man (players still have to navigate the entire maze to complete a level) but enough games have used the grid motif that it is a ...
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It followed the 1974 games Maze War and Spasim, written for research computers, and the first 3D maze game for home computers, 3D Monster Maze, released in 1981. The game Phantom Slayer, which was released in 1982 for the Color Computer, also featured monsters lurking in a maze. While Daggorath was visually similar to these games, it added ...
"Universal Monsters: Eternal Bloodlines," a maze at Halloween Horror Nights, highlights villains and heroines such as Saskia Van Helsing, the Bride of Frankenstein and Countess Marya Zaleska.
New Generation Software was an early British video games developer producing games for the Sinclair ZX81 and ZX Spectrum computers. It was conceived in the spring of 1982 shortly after the lead developer, Malcolm Evans created 3D Monster Maze (initially released by J. K. Greye Software, and later republished by New Generation Software)—one of the first 3D games for a home computer.
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