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  2. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Reference counting garbage collection is where each object has a count of the number of references to it. Garbage is identified by having a reference count of zero. An object's reference count is incremented when a reference to it is created and decremented when a reference is destroyed. When the count reaches zero, the object's memory is ...

  3. Computer programming in the punched card era - Wikipedia

    en.wikipedia.org/wiki/Computer_programming_in...

    Depending on the programming language, debugging output statements could be quickly activated and "commented out" by using cards with such statements punched with the comment character (e.g., 'C' in Fortran) in column 80 of the card; turning the card end-for-end would put the 'C' in the leading column, which transformed the now backwards card's ...

  4. Reference counting - Wikipedia

    en.wikipedia.org/wiki/Reference_counting

    Reference counting alone cannot move objects to improve cache performance, so high performance collectors implement a tracing garbage collector as well. Most implementations (such as the ones in PHP and Objective-C) suffer from poor cache performance since they do not implement copying objects. [3]

  5. Timeline of programming languages - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_programming...

    Smalltalk, C 1983 C++ [8] Bjarne Stroustrup: C with Classes 1983 True BASIC: John George Kemeny, Thomas Eugene Kurtz at Dartmouth College: BASIC 1983 occam: David May: EPL 1983? ABAP: SAP AG: COBOL: 1983 KornShell (ksh) David Korn: sh 1983 Clascal: Apple Computer: Pascal: 1984 CLIPPER: Nantucket: dBase: 1984 Common Lisp: Guy L. Steele, Jr. and ...

  6. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  7. Counting cards - Wikipedia

    en.wikipedia.org/wiki/Counting_cards

    Counting cards may refer to: Card counting , the process of counting the cards in gambling games Counting card (cards) , those cards which have an intrinsic scoring value in card games

  8. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    One punched card usually represented one line of code. It was one discrete object that was easily counted. It was the visible output of the programmer, so it made sense to managers to count lines of code as a measurement of a programmer's productivity, even referring to such as "card images". Today, the most commonly used computer languages ...

  9. Class-responsibility-collaboration card - Wikipedia

    en.wikipedia.org/wiki/Class-responsibility...

    Class-responsibility-collaboration (CRC) cards are a brainstorming tool used in the design of object-oriented software. They were originally proposed by Ward Cunningham and Kent Beck as a teaching tool [ 1 ] but are also popular among expert designers [ 2 ] and recommended by extreme programming practitioners. [ 3 ]