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Several French cities received free updates. Update 1.45 of the game added the German town of Werlte as part of the Krone Trailer Pack DLC, which features Krone's headquarters and main factory. [15] Update 1.48 added new reworked roads and cities in the northern part of Germany, including updated cities of Travemünde, Rostock, Kiel and Hamburg ...
Armageddon Riders was originally released on the PC on Steam, under the alternative title of Clutch, in 2009, but was eventually ported to the PlayStation 3 in 2011. [2] The game was not available in Australia until after it was available in the rest of the world, while it awaited a classification from the Australian Classification Board.
Some games add special challenges such as combat and slaloms. [1] Many types of driving games, including both military flight simulators and racing simulators, make use of careers and campaigns. Players must complete different tracks or missions, and collect victories and other achievements based on their performance. [1]
American Truck Simulator is a truck simulator game developed and published by SCS Software. It was announced as being in development in September 2013 [ 3 ] and unveiled at the E3 2015 . It was released on 2 February 2016 for Microsoft Windows , Linux , and macOS . [ 4 ]
Rigs of Rods (RoR) is a free and open source [1] vehicle-simulation game which uses soft-body physics to simulate the motion destruction and deformation of vehicles. The game uses a soft-body physics engine to simulate a network of interconnected nodes (forming the chassis and the wheels) and gives the ability to simulate deformable objects.
Download as PDF; Printable version; In other projects Wikidata item; ... Pages in category "Truck racing video games" The following 18 pages are in this category, out ...
Driver was a commercial hit, with sales above 1 million units by early August 1999. [49] In the German market, Driver ' s PlayStation version received a "Gold" award from the Verband der Unterhaltungssoftware Deutschland (VUD) by the end of July, [50] indicating sales of at least 100,000 units across Germany, Austria and Switzerland. [51]
For the game-controlled cars in single-player mode, the developers sought to replicate the real-life racing styles of the drivers, including differences in aggression and performance. Beginning with NASCAR The Game: Inside Line , the developers used positional and telemetry data recorded by NASCAR during races and driver performance statistics ...