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  2. Mingw-w64 - Wikipedia

    en.wikipedia.org/wiki/Mingw-w64

    In 2005, Mingw-w64 was created by OneVision Software under cleanroom software engineering principles, since the original MinGW project was not prompt on updating its code base, including the inclusion of several key new APIs and also much needed 64-bit support.

  3. Nintendo Switch system software - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch_system...

    For example, the networking stack in the Switch OS is derived at least in part from FreeBSD code. [15] Nintendo's use of FreeBSD networking code is legal as it is made available under the permissive BSD licence, and not even particularly unusual – for instance and interface, the Microsoft Windows TCP/IP stack (used since at least 2000 and XP ...

  4. Game development kit - Wikipedia

    en.wikipedia.org/wiki/Game_development_kit

    This was slightly more than a typical CD, but less than a DVD. While GD-ROM burners were used by some developers, since the Dreamcast was compatible with CDs and since most games didn't take up 1GB of data at the time, GD-ROMs remained uncommon as developers opted to use the more-easily accessible CDs for their disc media. [18]

  5. Nintendo 64 accessories - Wikipedia

    en.wikipedia.org/wiki/Nintendo_64_accessories

    Nintendo 64 accessories are first-party Nintendo hardware—and third-party hardware, licensed and unlicensed. Nintendo's first-party accessories are mainly transformative system expansions: the 64DD Internet multimedia platform, with a floppy drive, video capture and editor, game building setup, web browser, and online service; the controller plus its own expansions for storage and rumble ...

  6. Nintendo Switch - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Switch

    About six months after release, Nintendo reported their usage statistics for the Switch. Using statistics collected by the system for the primary player on the console, they found that 30% of users operate the console in Handheld/Tabletop mode more than 80% of the time, slightly more than 50% of users operate the console in both TV mode and ...

  7. MinGW - Wikipedia

    en.wikipedia.org/wiki/MinGW

    MinGW ("Minimalist GNU for Windows"), formerly mingw32, is a free and open source software development environment to create Microsoft Windows applications.. MinGW includes a port of the GNU Compiler Collection (GCC), GNU Binutils for Windows (assembler, linker, archive manager), a set of freely distributable Windows specific header files and static import libraries which enable the use of the ...

  8. Comparison of debuggers - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_debuggers

    Any compiled to machine code: macOS i386, x86-64 and AArch64, iOS, Linux, FreeBSD, NetBSD, Windows: No ? Apache License v2.0 with LLVM Exceptions 16.0.5, 2 June 2023 mdb: 1999 Solaris standard debugger (adb) successor Any compiled to machine code: Solaris: Yes (Memory debugger) ? CDDL: 2016 TotalView: 1998 Source code and memory serial and ...

  9. Nintendo e-Reader - Wikipedia

    en.wikipedia.org/wiki/Nintendo_e-Reader

    Data is encoded on the cards using "dot code", a specialized barcode technology licensed from Olympus Corporation. e-Reader Cards may have one or two sets of dot code on them, either a wide strip on the left side of the card, a wide strip on both the left and right sides of the card, a narrow strip on the bottom of the card or a short strip on ...