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  2. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code. Rather, it is a description or a template for solving a particular type of ...

  3. Template:IEEE software documents - Wikipedia

    en.wikipedia.org/wiki/Template:IEEE_software...

    IEEE software life cycle; Software project management; Software quality assurance; Software requirements specification; Software configuration management; Software design description; Software test documentation; Software verification and validation; Software user documentation; Software reviews and audit

  4. Software design description - Wikipedia

    en.wikipedia.org/wiki/Software_Design_Description

    A software design description (a.k.a. software design document or SDD; just design document; also Software Design Specification) is a representation of a software design that is to be used for recording design information, addressing various design concerns, and communicating that information to the design’s stakeholders.

  5. MIL-STD-498 - Wikipedia

    en.wikipedia.org/wiki/MIL-STD-498

    MIL-STD-498 standard describes the development and documentation in terms of 22 Data Item Descriptions (DIDs), which were standardized documents for recording the results of each the development and support processes, for example, the Software Design Description DID was the standard format for the results of the software design process.

  6. Template method pattern - Wikipedia

    en.wikipedia.org/wiki/Template_method_pattern

    In object-oriented programming, the template method is one of the behavioral design patterns identified by Gamma et al. [1] in the book Design Patterns.The template method is a method in a superclass, usually an abstract superclass, and defines the skeleton of an operation in terms of a number of high-level steps.

  7. Template:Software engineering - Wikipedia

    en.wikipedia.org/wiki/Template:Software_engineering

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  8. Adapter pattern - Wikipedia

    en.wikipedia.org/wiki/Adapter_pattern

    In software engineering, the adapter pattern is a software design pattern (also known as wrapper, an alternative naming shared with the decorator pattern) that allows the interface of an existing class to be used as another interface. [1] It is often used to make existing classes work with others without modifying their source code.

  9. Category:Software development templates - Wikipedia

    en.wikipedia.org/wiki/Category:Software...

    [[Category:Software development templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Software development templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.